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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!munnari.oz.au!cs.mu.OZ.AU!kakadu1!qwerty
- From: qwerty@ecr.mu.oz.au (Morgan_Charles SANDERCOCK)
- Subject: Re: WC Playability at Fast Clock Speeds
- Message-ID: <9224809.16776@mulga.cs.mu.OZ.AU>
- Sender: news@cs.mu.OZ.AU
- Organization: Dept. Engineering Computer Resources, Melbourne Uni.
- References: <1992Aug31.145159.21787@usenet.ins.cwru.edu>
- Date: Thu, 3 Sep 1992 23:54:03 GMT
- Lines: 17
-
- In article <1992Aug31.145159.21787@usenet.ins.cwru.edu> bz556@cleveland.Freenet.Edu (Joshua E. Randall) writes:
- >
- >I can't tell you how my heard bleeds for all you poor souls with 486-50's
- >that are just too fast to play WC. Boo hoo hoo.
- >
- >The game seemed fine to me when I played it on a "mere" 386-33.
- >
- The secret to playing games on a '486-50 it to get a *slow* video card. My
- father's 50 megger runs all games slower than a measly 25 because it uses an
- "STB" super VGA (BTW, the TLA means "Simply The Best") and I am comparing it to
- a Tseng Labs card. This does produce some funny acceleration effects for games
- where calculations are intensive compared to screen refreshing.
-
-
- Now, is this the .sig sent with news or mail?
- Only you will know...
- -qwerty@ecr.mu.oz.au (forwarded to) qwerty@mundil.cs.mu.oz.au
-