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- Path: sparky!uunet!sun-barr!ames!pacbell.com!well!moon!cyberden!phbill
- From: moon!cyberden!phbill@well.sf.ca.us
- Newsgroups: comp.sys.atari.8bit
- Subject: Re: What... No Crashman??
- Message-ID: <5yNFqB3w165w@cyberden.uucp>
- Date: Tue, 01 Sep 92 10:33:51 PDT
- References: <1992Aug30.043230.5904@neb>
- Organization: Indescribable Creations
- Lines: 33
-
- jim@neb (Jim Hood) writes:
-
- > What?? Not done yet!!! Shesh... get those fingers moving!!!
- > (just kidding of corse... I guess I was just a little over anxious to
- > see something new on that old 8-bit!!)
- > Looking forward to seeing it when it is availaible.
-
- That reminds me! I'd better work on it, eh? hahah... I've been
- fascinated with what I'm doing in PURE BASIC with a BBS (ie- no "by me"
- ML routines. Just the typical "move bytes" and "load bytes" quickies
- that I always use (in BASIC... I'd just MOVE or BGET in TBXL)). Hell, I
- even have a GOSUB'd routine called "OS" which checks for system halt
- [BREAK] disabled, [HELP] is checked instead), updates the clock, etc.
- All on my nifty custom DL (non scrolling data lines at the top..first
- time i got something like that WORKING correctly!)...
-
- but yeah... I'm still waiting to get the music (Marek!? jk.. no rush),
- and add enemy movement.. You also gotta remember the work invovled in
- designing and testing each level! (PD version will come out much sooner
- than registered version!)
-
- Also, I got school to worry about starting next week! (yeah, 5 1-hour
- classes... one of which is typing... another is yearbook... <yawn>...
- call it Club Med, but... hehhehee)
-
- Thanx for the interest! I guess I know I have at least ONE order coming!
- ;)
-
- ___________________________ ||| __ PhBill @ Cyberden (+1 415 472-5527)
- PhBill: Bill Kendrick / | \ San Rafael, California, U.S.A. //
- moon!cyberden!phbill@well.sf.ca.us (North of San Francisco) \\//
- __________________________________ << Coming soon: C.E.BBS! >> \/
- September 1, 1992
-