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- From: mohr@educom.adsp.sub.org (Frederic Botton)
- Newsgroups: comp.sys.amiga.games
- Subject: Re: 3D games (was Re: Wolfenstien 3D)
- Message-ID: <mohr.0178@educom.adsp.sub.org>
- Date: 26 Aug 92 09:07:50 GMT
- References: <1992Aug18.102541.7127@cs.hw.ac.uk> <1992Aug24.115646.26966@rtf.bt.co.uk>
- Organization: Educom
- Lines: 30
- X-NewsSoftware: Amiga GRn V1.29 4/25/92 (Beta) by Mike Schwartz
-
- In article <1992Aug24.115646.26966@rtf.bt.co.uk> fletcher@rtf.bt.co.uk (Catherine Fletcher) writes:
- >adrian@cs.hw.ac.uk (Adrian Hurt) writes:
- >> In article <1992Aug14.225510.15171@exu.ericsson.se> exuhag@exu.ericsson.se writes:
- >> >Trivia: how many other real-time first person "moving through a 3-D
- >> >environment" computer games have there been (not counting flight
- >> >simulators)?
- >>
- >> Do other simulators, e.g. "Hard Drivin'", count? :-)
- >>
- >> I can think of a few more:
- >>
- >> Cybercon III
- >>
- >> Mercenary
- >> Damocles (Mercenary II)
- >> Mercenary III (I don't know if this should really be counted separately
- >> from "Damocles", as a lot of it - including a few bugs - is the same.)
- >
- >What about Corporation?
- >--
-
- ******* Forget all these and just take a ride on Ultima Underworld *******
- ( and I'm for sure not a PC addict... )
-
- Fred.
-
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