home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!dtix!darwin.sura.net!zaphod.mps.ohio-state.edu!magnus.acs.ohio-state.edu!usenet.ins.cwru.edu!agate!linus!linus.mitre.org!starbase!tallis
- From: tallis@starbase.mitre.org (Hans Tallis)
- Newsgroups: comp.ai
- Subject: Toward Computational Behavior?
- Message-ID: <tallis.714924724@starbase>
- Date: 27 Aug 92 14:12:04 GMT
- Sender: news@linus.mitre.org (News Service)
- Organization: The MITRE Corporation
- Lines: 23
- Nntp-Posting-Host: starbase.mitre.org
-
- I'm looking for references or thoughts on computational specification of
- "behaviors". For example, given the two behaviors
-
- - when you see food, turn left
- - when you smell food, turn right
-
- I need to compute things like the union and intersection of these behaviors. I
- also need to talk about more and less general behaviors (some partial ordering
- would be fine), perhaps the complexity of a behavior, and test whether two
- behaviors are the same. Actually I also am undecided about what exactly a
- "behavior" is; it could be any of the following:
-
- - stimulus/response table
- - goal to achieve
- - sequence of motions
- - collection of beliefs
- - your-favorite-here
-
- I haven't see many comprehensive discussions about behaviors that would lead to
- a widely agreed-upon formalization of them. So I'm looking for pointers.
-
- Thanks, --Hans Tallis
- tallis@mitre.org
-