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- Newsgroups: comp.sys.ibm.pc.misc
- Path: sparky!uunet!nic.unh.edu!kepler.unh.edu!ggg
- From: ggg@kepler.unh.edu (Gregory G Greene)
- Subject: Re: OS/2, VERY cool!
- Message-ID: <1992Aug19.002147.12074@newshost.unh.edu>
- Sender: news@newshost.unh.edu (USENET News System)
- Organization: University of New Hampshire - Durham, NH
- References: <165.2A8F4274@gisatl.fidonet.org> <9251@travis.csd.harris.com> <roeschmf.714115669@craft.camp.clarkson.edu>
- Date: Wed, 19 Aug 1992 00:21:47 GMT
- Lines: 26
-
- >Mike,
- > Apparently you don't think much about the way U7 was implemented. It uses
- >a proprietary memory manager that doesn't get along with ANYTHING except
- >plain vanilla DOS. Try running U7 with QEMM386 running. Now try it with
- >386MAX running. Now try it with DOS 5.0 Himem and EMM386 running. Notice a
- >pattern yet? Try it under Windoze. Try it under DR DOS 6.0s mem manager.
- >If you pay attention, it won't work with any of them! Game companies should
- >stick to making games, not reinventing the memory manager.
- > As to your assertion that OS/2 won't run games that tax the hardware, how
- >about Falcon 3.0D? It runs under OS/2 just dandy, because it uses an already
- >established standard for memory management. As a matter of fact many games
- >not only run well under OS/2, they run better than they do under DOS!
-
- The problem is, it looks like games that implement some wierd
- memory management scheme or other type of customization are on the
- rise. Look at Links386 Pro, it won't work under OS2 either. If
- Origin used a special memory manager for Ultima 7, I think they will
- probably use one for Strike Commander, and probably for WC 3. It
- really stinks that you won't be able to play these games with OS2.
-
- G.Greene
-
- >
- >
- > Marty
- > roeschmf@craft.camp.clarkson.edu
-