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- Path: sparky!uunet!portal!cup.portal.com!Bob_BobR_Retelle
- From: Bob_BobR_Retelle@cup.portal.com
- Newsgroups: comp.sys.atari.st
- Subject: Re: Dungeon Master
- Message-ID: <64335@cup.portal.com>
- Date: Thu, 20 Aug 92 01:31:32 PDT
- Organization: The Portal System (TM)
- References: <64270@cup.portal.com> <1992Aug19.115713.11178@aston.ac.uk>
- Lines: 32
-
- Hmmm.. further thoughts about Dungeon Master..
-
- That's true about the Winged Key door at the bottom of the
- Skeleon Key stairway.. maybe that's the door Rasmus was
- referring to..
-
- That door leads to a secret entrance to the Dragon's Room, from which
- you can "hit and run" at the Dragon.. the first time I found m
- way down there I somehow ended up with him trapped in there with
- me... so I hightailled it back up the stairs and came back down
- the regular stairs into the Dragon's Room, leaving him trapped
- behind the wall..!
-
- The Winged Key is however, well hidden..
-
- The Mace of Order may make your party move faster, but that's
- because it increases the Load capacity of the Champion who carries it..
-
- When I noticed that the Jewel Symal (I think.. I've gotta find my
- notes on this..!) seemed to be helping regenerate health points,
- my ladies and I spent a somewhat painful (for us all) time
- experimenting..
-
- I'd throw a LO fireball at the wall, and time how long it took for
- one of them to recover their health without the medallion, and
- then again with the medallion.. over time, it became apparent
- that it did help.. but again, not enough to make a big difference.
-
- Did accidentally bump your party into the wall, and find yourself
- apologizing to them...?
-
- :)
-