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- Path: sparky!uunet!news.claremont.edu!ucivax!bonnie.ics.uci.edu!rang
- From: rang@bonnie.ics.uci.edu (Jyan-ken)
- Subject: Re: arenderman update!
- Nntp-Posting-Host: bonnie.ics.uci.edu
- Message-ID: <2A9041B6.18387@ics.uci.edu>
- Newsgroups: comp.sys.amiga.graphics
- Reply-To: rang@ics.uci.edu (Jyan-ken)
- Organization: Univ. of Calif., Irvine, Info. & Computer Sci. Dept.
- Lines: 45
- Date: 18 Aug 92 00:17:58 GMT
- Distribution: comp
- References: <1992Aug13.854.8310@dosgate> <1992Aug17.040344.14213@newshub.ariel.yorku.ca> <andrey.714065451@harry>
-
- In article <andrey.714065451@harry> andrey@harry.ugcs.caltech.edu (Andre Yew) writes:
- >cs902125@ariel.yorku.ca (SHUK C YIP) writes:
- >
- >>We already have so many rendering package in the market. How good is the
- >>RenderMan?
- >
- > Pretty good -- most renderers we have on the Amiga
- >market suck.
- >
- > Renderman-compliant renderers (it's more of a shading
- >protocol than an individual renderer) can do lots of neat
- >things. Among the neatest is its shading language -- you
- >can specify in a subset of C the rendering equation that you'd
- >like to use. You can achieve all sorts of nice effects
- >with it. Try looking through The Renderman Companion for
- >some examples.
- >
- > Also, Renderman is NOT a raytracer (although you can
- >make it one with its shading language) intrinsically. It's
- >a REYES renderer, which gives it the ability to do some really
- >nice effects that no other Amiga renderer can do. One of the
- >best effects is displacement mapping (no, Lightwave 3.0's
- >doesn't count because it displaces only vertices). It can
- >also do depth-of-field and motion-blurred renderings, which
- >a couple of other Amiga renderers can do. It can also render
- >NURBS, and I don't know if this is supported on any Amiga
- >renderer right now. Perhaps the best description of Renderman
- >is that it tries to simulate a real camera (REYES = Renders
- >Everything You Ever Saw). Incidentally, Renderman isn't as
- >slow as some people would like you to believe (we're using
- >it in a project on a sloooooow machine).
-
- Nice..However I herd the upcoming Playmation for the Amiga is the
- product to get on AMig/Mac/IBM...It made quite a stir at SIGGRAPH
- so much tht rumor has it "PIXAR wanted a trade; tell them how the
- program renders true spline based objects (most renderers use polygons
- even if they use a spline based modeler) and they'll share Renderman
- shaders..."...They're considering it for a later version of Playmation..
- (Well, this is what I heard..)
- If anyone would like to elborate on the new Playmation, that would be
- great..
-
- Jyanken
- ---This post is rumor for now;I'm sure Martin Hash or associates would
- care to elaborate about this for confirmation.
-