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- Objects
-
- Examples of objects in the game are, monsters, weapons, health, etc..
- There are 2 objects that every level should have:
- info_player_start and info_player_deathmatch
- You should also have some lights in the level, see the objlist.txt file
- for a list of all Quake objects.
- You can find objlist.txt on ftp.cdrom.com
- -Dave
-