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  1. Objects
  2.  
  3. Examples of objects in the game are, monsters, weapons, health, etc..
  4. There are 2 objects that every level should have:
  5. info_player_start and info_player_deathmatch
  6. You should also have some lights in the level, see the objlist.txt file
  7. for a list of all Quake objects.
  8. You can find objlist.txt on ftp.cdrom.com
  9. -Dave
  10.