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- on exitFrame
- global gflag1
- if the timer > 5 then
- counth()
- end if
- set the locH of sprite 31 to the mouseH
- set the locV of sprite 31 to the mouseV
- set the locH of sprite 32 to the mouseH
- set the locV of sprite 32 to the mouseV
- if gflag1 < 6 then
- go(the frame)
- else
- set gflag1 to 0
- go(the frame + 1)
- end if
- end
-
- on counth
- global gflag1
- if not soundBusy(1) then
- set gflag1 to 1 + gflag1
- end if
- counth2()
- end
-