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- From: hsu_wh@jhunix.hcf.jhu.edu (William H Hsu)
- Newsgroups: rec.games.hack
- Subject: Suggestions IV: No Flames, Please :-) :-)
- Date: 22 Jan 1993 22:01:53 -0500
- Organization: Homewood Academic Computing, Johns Hopkins University, Baltimore, Md, USA
- Lines: 54
- Distribution: world
- Message-ID: <1jqcf1INN2p8@jhunix.hcf.jhu.edu>
- NNTP-Posting-Host: jhunix.hcf.jhu.edu
-
-
- I suspect the following may be a rather controversial suggestion, so
- please -- no flames if this has already been brought up and rejected.
- How about Pernese dragons? Hackers (myself included) have a tendency
- to attack any dragon with the color of a possessed intrinsic ("An orange? I
- ate a Green-Elf five levels ago -- CHARGE!"). Come to think of it, even if you
- don't... ("Lemme get a taste of that black dragon meat before I get breathed
- on!") Now, suppose you have the following:
-
- Queen Pernese Dragon (gold => yellow, not purple)
- Bronze Pernese Dragon (orange?)
- Brown Pernese Dragon
- Blue Pernese Dragon
- Green Pernese Dragon
- White Pernese Dragon (singular, of course)
-
- This will make players think twice about zapping the blue `D' before he
- can breathe lightning. What's the point of having them? Well, let's see. A
- scroll of taming should provide you with a companion that grants blindfold-less
- telepathy as per the helm over the entire screen. Controlled level teleport
- sound good? (Of course, this could be open to massive abuse.) Attacking/killing
- one of them should have the same effect as killing a like-aligned unicorn,
- regardless of alignment. Having a tame one (only one should be allowed per
- character) killed should knock the "rider" unconscious, subject him/her to
- a system shock check, and cause the loss of stats as per cursed gain ability.
- Presence of other Pernese Dragons when you have a tame one will cause them to
- attack enemies as per the ring of conflict. A PD will never attack another PD,
- regardless of hunger or rings of conflict. PD's will remind you of their hunger
- continuously starting about 50 rounds before you get that "You feel worried
- about <name>". PD's get PERMANENT random names ending in `th' as per the
- tradition. Also following the Pern mythos, baby PD's should be trainable by food
- items if the character is stridently aligned and already has telepathy. PD's
- will follow (by level teleport if necessary) you to the next level. IMPORTANT:
- PD's are not intrinsically fire resistant! (See _Dragonquest_.) You need some
- way of fire-proofing them before entering hell, or they will take x amount of
- fire damage and teleport back (carrying you if you are mounted). "Mounted?!",
- you say? I have no idea. Ask the Dev team or some worthy patch writer if they
- are even interested :-) Golds are tamable only by female characters. Now, I
- will leave it to more devoted Pern fans to work out the details of firestone
- and PD breath. I do suggest, however, that fire lizards (much more common)
- and wherries be added for the sake of ambience. The whole thing can be
- surrounded by an "#ifdef PERN". Other details? Only golds and greens lay eggs,
- of course. Something funny should happen if a hungry, tame PD is present when
- a character is seduced by a nymph or succubus/incubus. PD's are intrinsically
- neutral -- they switch alignment to that of the character (and change with
- them if the player changes alignment by altar or helm). Eating a PD corpse
- automatically causes sickness as per tainted meat (boron, remember?) and should
- confer the aggravate monster intrinsic. Tame PD's should be controllable to
- a certain extent -- namely, that the character should be able to move the PD
- (to the exclusion of being able to move him or herself) as if he or she were
- polymorphed into that PD. What are PD's doing in the Mazes of Menace if there
- is no Thread here? Hmm... it seems that the middle levels of the dungeon
- (where unbonded PD's are occasionally found) resembles a group of passages on
- the inside of Benden Weyr. ;-) (Alternatively, you could have a Weyr level.)
-