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- Path: sparky!uunet!newsflash.concordia.ca!nstn.ns.ca!ac.dal.ca!seanmcd
- From: seanmcd@ac.dal.ca
- Newsgroups: comp.sys.mac.hardware
- Subject: Re: Street Fighter
- Message-ID: <1993Jan23.225241.10505@ac.dal.ca>
- Date: 23 Jan 93 22:52:41 -0400
- References: <43833@sdcc12.ucsd.edu> <C1AxuL.HyE@unix.amherst.edu>
- Organization: Dalhousie University, Halifax, Nova Scotia, Canada
- Lines: 46
-
- In article <C1AxuL.HyE@unix.amherst.edu>, hjwulfso@unix.amherst.edu (Harris Wulfson) writes:
- > Damon Lou (ma168wai@imath1.ucsd.edu) wrote:
- > } Hope this isn't a stupid question but...how come there are no games
- > } like Street Fighter for the mac (that i've seen)? The only games
- > } that i've seen (in that genre) are really weak imitations. I've
- > } paid thousands of dollars for my computer, but i can't play games
- > } that a Super Nintendo can play??? Is this because the Nintendo
- > } has specialized hardware or what?
- > }
- > } Thanks.
- > }
- >
- > You said it! Also, how come there are so many cool games for Intel-pased
- > PC's and not for Mac? It must be the facist way that Apple forces developers
- > to adhere to the rules and not hack the system. Also it has to do with the fact
- > that different sized monitors run at different resolutions on the Mac, making
- > it hard to make the game work for all monitors.
- >
- > --
- > Harris Wulfson
- > hjwulfson@unix.amherst.edu
-
- There are two basic reasons why there are so many cool games for PC's as
- compared to macs.
-
- 1. Economy of scale. There are more PCs running games than Macs running games.
-
- 2. Lack of low-resolution graphics mode on macs. PCs have a 320 x 200 graphics
- mode with 256 colours -- vga. This means that PCs have to move around about
- 1/4 of the pixels that macs do, making for much faster speed in games. This
- is why Ultima Underworld or Street Fighter will have to wait for the PowerPC...
- it should be fast enough to do quick 640 x 480 animation.
-
- PC companies could do more for Macs though, especially Origin/EA. I just got
- Pools of Darkness & Dark Queen of Krynn, and they retain their 320 x 200
- graphics resolution. If you click in the zoom box of one of these games,
- you'll get an excellent understanding of how PC games are faster. It switches
- between 320 x 200 -- a dinky window on a Mac -- and a double-sized window,
- which looks chunky and cheap, showing that companies like SSI don't care too
- much about the mac anyways...
-
- Sean
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- Sean McDowell "I am the first immoralist:
- Dalhousie University Law School that makes me the annihilator
- seanmcd@ac.dal.ca par excellence" - Nietzsche
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