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- From: glens@natinst.com (Glen Sescila)
- Newsgroups: comp.sys.atari.st
- Subject: Re: Falcon, Falcon who has got a Falcon
- Date: 27 Jan 1993 07:42:04 -0600
- Organization: National Instruments, Austin, TX
- Lines: 17
- Message-ID: <1k63fcINNovo@falcon.natinst.com>
- References: <1993Jan25.112726.11738@dcs.warwick.ac.uk> <C1Hnxn.nJ@ecf.toronto.edu> <1k56veINNpf7@tortoise.cis.ohio-state.edu>
- NNTP-Posting-Host: falcon.natinst.com
-
- In article <1k56veINNpf7@tortoise.cis.ohio-state.edu> tbrown@cis.ohio-state.edu (ted croft brown) writes:
- >
- >This is not true for some Local Bus machines. The Local Bus is wide enough
- >to support a graphics card with enough bus leftover to snarf stuff off the
- >harddrive at amazing speeds.
-
- But software (games) can't really be written to use local bus video.
- The software (games) vendors need to target the largest maket which is still
- (and probably will be for a very long time) video on the ISA bus. I know
- local bus video is software transparent to VGA but the games will be 'timed'
- for VGA on the ISA.
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- "Now You're Playing With Power Without The Price!" Glen Sescila |||
- / | \
- My opinions do not necessarily reflect those of my employer and probably are
- exact opposites. InterNet: glens@natinst.com
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