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- Path: sparky!uunet!cs.utexas.edu!sdd.hp.com!saimiri.primate.wisc.edu!doug.cae.wisc.edu!zazen!uwrf.edu!ph9991_imm
- From: ph9991_imm@rivers.acc.uwrf.edu
- Newsgroups: comp.sys.atari.st
- Subject: Re: Sprites, Hardware, Chips et al.
- Message-ID: <1993Jan20.222200.661@rivers>
- Date: 20 Jan 93 22:22:00 -0600
- References: Re: Sprites, Hardware, Chips et al. <H.ea.XHgTH44Zk9w@semprini.tdkcs.waterloo.on.ca>
- Organization: University of Wisconsin - River Falls
- Lines: 27
-
- Cherborth@semprini.tdkcs.waterloo.on.ca (Chris Herborth) writes:
- > In <1993Jan18.140856.644@rivers>, ph9991_imm@rivers.acc.uwrf.edu writes:
- >> What happened to the good ole' days of the C64/128's when you could buy ONE
- >> reference manual for the machine and you could use it to totally rebuild an
- >> old C64, or construct one from scratch? And they didn't withhold anything.
- >> (none of this "for further information consult..." bulls**t)
- >
- > Well, the world moved on, and personal computers got powerful...
-
- Well, yea, sure, but there's a difference between these sources being
- _difficult_ to get and IMPOSSIBLE to get. and yes, I've talked to many people
- and have sent many letters to the *nice* people in Sunnyvale, and THEY can't
- get me that kind of technical stuff!
-
- >> BTW... The revised edition manual that comes with Mark Williams C also has
- >> NO INFORMATION on hardware sprites. Damn! (though it did help alot with my
- >> bound VDI and AES routines :)
- >
- > Uh, there's no such thing as a hardware sprite on an ST... You'll need
- > a C-64, Atari 8-bit or Amiga for that.
-
- My apologies. I guess when "personal computers get powerful" a few
- sacrifices are made to benefit the whole machine.
-
- Larry I.
- --
- larry.o.imm@uwrf.edu
-