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- Path: sparky!uunet!inmos!fulcrum!bham!warwick!pipex!logica!oxleyd
- From: oxleyd@logica.co.uk
- Newsgroups: comp.sys.amiga.graphics
- Subject: Re: IMAGINE
- Message-ID: <1993Jan27.113609.98@condor>
- Date: 27 Jan 93 11:36:09 GMT
- References: <20093@mindlink.bc.ca>
- Lines: 11
-
- In article <20093@mindlink.bc.ca>, Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) writes:
- >
- > The light gets to the glass of the bulb and stops. The solution is to move
- > the axis outside the object, or turn of shadowcasting for that light.
- >
- Hmmm, interesting. I recall creating a glass sphere in Real3D (1.4) and
- sticking a lamp inside it. When I rendered, it functioned just like the
- lightbulb I thought it would produce, correctly illuminating my scene.
-
- Cheers,
- David Oxley.
-