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Internet Message Format  |  1993-01-27  |  746 b 

  1. Path: sparky!uunet!inmos!fulcrum!bham!warwick!pipex!logica!oxleyd
  2. From: oxleyd@logica.co.uk
  3. Newsgroups: comp.sys.amiga.graphics
  4. Subject: Re: IMAGINE
  5. Message-ID: <1993Jan27.113609.98@condor>
  6. Date: 27 Jan 93 11:36:09 GMT
  7. References: <20093@mindlink.bc.ca>
  8. Lines: 11
  9.  
  10. In article <20093@mindlink.bc.ca>, Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) writes:
  11. > The light gets to the glass of the bulb and stops. The solution is to move
  12. > the axis outside the object, or turn of shadowcasting for that light.
  13. Hmmm, interesting. I recall creating a glass sphere in Real3D (1.4) and 
  14. sticking a lamp inside it. When I rendered, it functioned just like the
  15. lightbulb I thought it would produce, correctly illuminating my scene.
  16.  
  17. Cheers,
  18. David Oxley.
  19.