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- Newsgroups: comp.ai.genetic
- Path: sparky!uunet!gatech!destroyer!cs.ubc.ca!uw-beaver!pauld
- From: pauld@cs.washington.edu (Paul Barton-Davis)
- Subject: Re: So, genetic algorithms have nothing to do with genetics?
- Message-ID: <1993Jan22.182107.23356@beaver.cs.washington.edu>
- Sender: news@beaver.cs.washington.edu (USENET News System)
- Organization: Precipitating Pendulums Postal Party Poopers
- References: <1jlmb2INNjp4@gaia.ucs.orst.edu> <1993Jan22.170726.20115@cm.cf.ac.uk>
- Date: Fri, 22 Jan 93 18:21:07 GMT
- Lines: 103
-
- In article <1993Jan22.170726.20115@cm.cf.ac.uk> David.Beasley@cm.cf.ac.uk (David Beasley) writes:
- [ "an engineer with no qualifications in biology ]
-
- As a person with insufficient education in both areas, despite time
- working in both:
-
- >Natural genetic systems include various features which are not relevant
- >in the GA world. For example, there are many different ways in which
- >errors can occur in the process of DNA replication, and nature has
- >evolved many different mechanisms to repair these errors. Does this
- >mean that in a GA we must slavishly copy this process - ie introduce
- >lots of mutations, using different mechanisms, then repair most of
- >them? No - what we do is extract the _essential_ principle that, after
- >replication has been completed, there will be a small chance that a
- >number of mutations remain unrepaired.
-
- The problem with this approach, IMHO, is that we don't know what the
- _essential_ principles are. Specifically, given your example, it may
- in fact be the case that error and error repair mechanisms are
- fundamental to the evolutionary potential of biological systems.
-
- One really interesting feature that I have observed from my own work
- with a tierra-like system is the effect of a reproductive burden on
- the speed of evolution. Traditional GA's (say, as "traditional" as
- Koza's) do not make reproduction the responsibility of the evolving
- algorithm. A system like Tierra does, and in the process, forces the
- evolutions of all kinds of reproductive oddities like viruses and
- parasites.
-
- The problem with forcing the "algorithm" to reproduce is that you slow
- things down: any mutations or changes to its reproductive capability
- can potentially reduce its overall fitness (when seen in terms of its
- ranking in the population), even if its computational fitness is high.
- This is bad, from a GA point of view, because you are effectively
- selecting for a feature you don't care about: how well a system can
- reproduce. So, in normal GA-land, you simply use the "hand of god"
- approach: you reach in, and *you* do the reproduction, eliminating any
- selection pressure on this feature.
-
- But wait ! Perhaps, just perhaps, this reproductive feature is just
- what you want. Its not very difficult to make a tierra-like system
- evolve its own form of crossover. All kinds of other wierd and
- wonderful reproductive mechanisms evolve too. It seems possible to me
- that when evolution is viewed as explorations of a vast state space,
- particular reproductive methods might be incapable of ever searching
- some particular areas of that space. Leaving the system free to devise
- its own reproductive strategies opens up the possibility of exploring
- areas of the state space that "programmer/user-selected" methods might
- not.
-
- What is very interesting to me about biological genetic systems is
- that they have evolved systems with very high reproductive fitness and
- very low computational fitness (bacteria, for instance, which
- reproduce in seconds but don't do much other than reproduce in terms
- of external effects on the world), as well as systems with very low
- reproductive fitness and very high computational fitness (such as
- mammals, which take years to reproduce, but carry out all kinds of
- complex operations).
-
- [ Finding a way to tune my tierra-like system so that it can generate
- such diversity is a current goal of mine. ]
-
- >Introns
- >
- >These are redundant sections within genes. Present-day natural genes do
- >not work properly if introns are artificially removed. This shows that
- >chromosomes have evolved so that introns are essential _now_, but this
- >does not prove that it _had_ to happen this way. Were they essential in
- >the past? Do they add evolutionary potential, perhaps? They can alter
- >the crossover probability with respect to the operational part of the
- >gene (see Levenick, James, "Inserting introns improves genetic
- >algorithm success rate: taking a cue from biology", ICGA-91) - but a
- >similar effect might be achieved with mating tags. Is there something
- >special about introns as such which means that they ought to be
- >included in GA representations?
-
- My reading of introns, back from my days as a grad student studying
- the relationship between DNA sequence and structure, is that they
- serve at least two roles. One is alluded to by Levenick's paper, the
- other is expression related. Introns are actually a lot less random
- than coding sequences (measured, for instance, by entropy
- calculations). They have many more "features" than coding sequences,
- are the only regions containing the currently known control sequences
- relating to transcription (unless you consider such sequences to make
- the term "intron" inapplicable).
-
- So, in a GA-like system, introns can only serve the sort of role that
- Levenick describes. In a tierra-like system that contained programs
- capable of using them for reproduction, they can be the basis of much
- more sophisticated operations.
-
- In summary, I don't think we really know what the essential
- characteristics of biological genetics are. We can either try to
- invent our own, to use or subset of biological ones, or try to mimic
- biology exactly, or some combination of all of these. There is no a
- priori reason for using any particular combination, IMHO.
-
- -- paul
- --
- hybrid rather than pure; compromising rather than clean; | Militant Agnostic
- distorted rather than straightforward; ambiguous rather than| I Don't Know
- articulated; both-and rather than either-or; the difficult | and You Don't
- unity of inclusion rather than the easy unity of exclusion. | Know Either
-