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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!darwin.sura.net!haven.umd.edu!news.umbc.edu!gmuvax2!esaffle
- From: esaffle@gmuvax2.gmu.edu (Ed Saffle)
- Subject: Re: GAME BYTES: ARJ compression. O.K.?
- Message-ID: <1993Jan8.192422.14518@gmuvax2.gmu.edu>
- Organization: George Mason University, Fairfax, Va.
- References: <1993Jan6.090844.12952@nuscc.nus.sg> <skrause.726328965@galen> <FINEMAN.93Jan6131009@kronos-ethernet.arc.nasa.gov>
- Date: Fri, 8 Jan 1993 19:24:22 GMT
- Lines: 10
-
- In article <FINEMAN.93Jan6131009@kronos-ethernet.arc.nasa.gov> fineman@kronos-ethernet.arc.nasa.gov (Charles Fineman) writes:
- >
- >I have no problem with an ARJ format, but self-extraction could be a
- >problem in light of the fact that I am working on a UNIX/X-windows
-
- This shouldn't be too bad. You still should be able to use unarj to
- extract from the executable. I don't use the self extracting flag so I
- can't really be sure without trying it.
-
- Ed
-