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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!darwin.sura.net!haven.umd.edu!news.umbc.edu!gmuvax2!esaffle
- From: esaffle@gmuvax2.gmu.edu (Ed Saffle)
- Subject: Re: Embarrassing EOB II problem (Skeletons)
- Message-ID: <1993Jan8.192141.14331@gmuvax2.gmu.edu>
- Organization: George Mason University, Fairfax, Va.
- References: <1993Jan6.165737.16289@canon.co.uk>
- Date: Fri, 8 Jan 1993 19:21:41 GMT
- Lines: 19
-
- In article <1993Jan6.165737.16289@canon.co.uk> colinm@canon.co.uk (Colin McCartney) writes:
- >I have great difficulty in killing these skeletons. I have made some progress
- >buy luring small groups of one or two skeletons out into the corridors and
- >killing them. However, there appear to be an inexhaustible supply of them
- >particularly in the big room with the key. I have made it into the room and
-
-
- Hehe, just call my "Mr. Patience" here. I kept running throught the corridor
- until I found a group of them, then led a small group out, killed them and
- then restarted the cycle until I got to the big room. I did basically the
- same for there. I think when I entered the room a group of them started after
- me, so I pulled back to the entrance of the previous room (the one that you
- have to cross to get to the big room). This way only a few can get at you at
- a time and you can always retreat to heal. It took me a good evening though!
- I still haven't finished the game though. I should try that while I have so
- much free time.
-
- Ed
-
-