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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!haven.umd.edu!news.umbc.edu!gmuvax2!esaffle
- From: esaffle@gmuvax2.gmu.edu (Ed Saffle)
- Subject: Re: GAME BYTES: ARJ compression. O.K.?
- Message-ID: <1993Jan7.191700.17326@gmuvax2.gmu.edu>
- Keywords: game bytes magazine
- Organization: George Mason University, Fairfax, Va.
- References: <1993Jan6.011656.20486@b11.b11.ingr.com>
- Date: Thu, 7 Jan 1993 19:17:00 GMT
- Lines: 15
-
- In article <1993Jan6.011656.20486@b11.b11.ingr.com> ross@kaos.b11.ingr.com writes:
- >
- >My question is, does anyone vigorously object to my continuing to use
- >ARJ for future editions of the magazine? I'm also considering sending
-
-
- I quite like ARJ from what I have seen of it. I've been impressed with its
- better compression than pkzip1.1 and it's ability to break a file up into
- disk sized chunks. I just downloaded pkzip2.04c, though and have only tested
- it a little. So far it has gotten slightly better compression, 2k when
- compressing 2meg of sound files. It also worked in less time. about 75% of
- the time it took to arj them.
-
-
- Ed
-