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- Path: sparky!uunet!usc!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!att!bu.edu!csa!kiki
- From: kiki@csa.bu.edu (Keith Baccki)
- Newsgroups: comp.sys.amiga.graphics
- Subject: Re: Question on Merlin board
- Message-ID: <106917@bu.edu>
- Date: 13 Jan 93 01:19:02 GMT
- References: <1993Jan12.212637.9274@osf.org>
- Sender: news@bu.edu
- Distribution: usa
- Organization: Computer Science Department, Boston University, Boston, MA, USA
- Lines: 27
-
- In article <1993Jan12.212637.9274@osf.org> rnollman@osf.org writes:
- >I do have some questions relating to a recent post on the Merlin board:
- >
- >>comment, that if the card is based on the ET4000/W32, this chip
- >>can't do free angular line draws or automatic filling into free
- >>form areas, only rectangular operations are supported. So either
- >
- >I want to do alot of organic/character animation using spline patches.
- >Will this effect the ability to do this?
- >
-
- No, but may I suggest that if you want the maximum performance
- out of the card that you compose your objects STRICTLY out of rectangles
- and horizontal and vertical lines.
-
- __
- |..| |
- |__| |
- ___||____|
- | | | <== From my new character animation
- | | | "Fat Rectangular Guy" - look for
- | |_____| it on hubcap...
- | |
- | |
- _| |_ Keith
-
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-