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- Newsgroups: comp.os.os2.apps
- Path: sparky!uunet!spool.mu.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!swrinde!ringer!lonestar.utsa.edu!sorourke
- From: sorourke@lonestar.utsa.edu (Sean J. Orourke)
- Subject: Re: Comanche in OS/2
- Message-ID: <1993Jan5.105910.23184@ringer.cs.utsa.edu>
- Sender: news@ringer.cs.utsa.edu
- Nntp-Posting-Host: lonestar.utsa.edu
- Organization: University of Texas at San Antonio
- References: <1JAN199318555706@pavo.concordia.ca> <1993Jan4.184639.14304@apgea.army.mil> <1993Jan4.193938.1@vmsb.is.csupomona.edu>
- Date: Tue, 5 Jan 1993 10:59:10 GMT
- Lines: 12
-
- In article <1993Jan4.193938.1@vmsb.is.csupomona.edu> cvetp036@vmsb.is.csupomona.edu writes:
- [some deleted]
- >
- >I still think that for games DOS would be better than OS/2. Make that 32 bit
- >DOS extenders games. There's just a bit too much overhead in OS/2 for a game
- >to run at optimal speed.
-
- I think the best games under OS/2 would be the same ones that are being ported
- to Windows. The Sim* line of games, and in fact any games that use windows a
- lot and aren't that speed-intensive, would be really nice to have as OS/2 apps.
-
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