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- From: dlcogswe@vela.acs.oakland.edu (Dan Cogswell)
- Subject: Re: SGI-GL in Windows NT??
- Message-ID: <dlcogswe.726536775@vela>
- Organization: Oakland University, Rochester MI.
- References: <dlcogswe.726380388@vela> <8368@lib.tmc.edu> <1993Jan8.174312.26479@solaris.rz.tu-clausthal.de> <hatton.726530814@cgl.ucsf.edu>
- Date: Fri, 8 Jan 1993 23:46:15 GMT
- Lines: 17
-
- hatton@socrates.ucsf.edu (Tom Hatton) writes:
- > ^^^^^^^^^^^^^^^^^^
- >Thanks for making the point - it's the HARDWARE that SGI has that makes
- >the software look nice. I shudder to think of all those polygons being
- >massaged on a 486 with a (S)VGA, presuming that kind of config is even
- >supported.
-
- What's so bad about rendering polygons in software?? The point is, thre
- functionality is there. Whether you like the performance of it is
- beside the point. Give me slow software Gouraud shading rather than
- none at all.
-
-
- --
- Dan Cogswell Or as we say in Michigan: "Dee-troit"
-
-
-