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- From: injoh@rz.tu-clausthal.de (Jochen Hein)
- Subject: Re: DOS emulation
- Message-ID: <injoh.44.726324855@rz.tu-clausthal.de>
- Sender: root@solaris.rz.tu-clausthal.de (Operator)
- Organization: TU Clausthal, Germany
- References: <memo.837633@cix.compulink.co.uk> <C0BGJq.Lr5@world.std.com> <1993Jan05.105418.3769@donau.et.tudelft.nl>
- Date: Wed, 6 Jan 1993 12:54:15 GMT
- Lines: 18
-
- In article <1993Jan05.105418.3769@donau.et.tudelft.nl> wolff@liberator.et.tudelft.nl (Rogier Wolff) writes:
- >This is what is wrong with the current DOS emulator. It starts by emulating
- >the MSDOS API. You should start by emulating the hardware, and after you
- >are able to run MSDOS using that, you can start optimizing performance
- >and functionality by trapping some MSDOS calls that you know are often
- >used and are best emulated. The basic hardware that MSDOS needs is:
- >Keyboard/timers/video/floppy (harddisk).
-
- I think the DOS-Emulator don't emulate the DOS-API because it boots a real
- MS-DOS from disk. After a look in the sources of dosemu I think there
- are the BIOS-calls emulated. So MS-DOS can access the simulated hardware
- the simulated BIOS-calls. right?
-
- Gru"s
- Jochen
- Reply to HEIN@VAX.IN.TU-CLAUSTHAL.DE
-
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