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- Path: sparky!uunet!zaphod.mps.ohio-state.edu!uwm.edu!zazen!doug.cae.wisc.edu!hollerith!wasson
- From: wasson@hollerith.ece.wisc.edu (Paul Wasson)
- Subject: SNES SF2 Game Genie Codes
- Organization: Univ. of Wisconsin-Madison; Electrical & Computer Engineering
- Date: 25 Dec 92 18:30:53 CST
- Message-ID: <1992Dec25.183053.12207@doug.cae.wisc.edu>
- Lines: 27
-
- Hello,
- I got a game genie for the SNES for x-mas, and I was wondering if anybody
- has any codes for SFII other than what was in the guide. I found a couple
- of interesting things by playing around:
-
- Modified codes from the GG guide:
-
- EEBE-0F09 Freeze: Stay dizzy until hit.
- D680-AD64 Win 9 bouts to win match -- the interesting part is after round
- 5 the sound affects get screwed up.
-
- One I found by "random" numbers:
-
- DD67-ADDD No status on top of screen. Makes the screen seem bigger since
- there is less stuff covering the background. Some of the other
- graphics in the game get screwed up.
-
- Please mail me or post any other codes you have. Also, has anyone been
- able to convert the Action Replay Codes into Game Genie codes?
-
- Paul Wasson
- wasson@hollerith.ece.wisc.edu
-
- --
- ---------------------------------------------
- Paul Wasson | wasson@hollerith.ece.wisc.edu
- ---------------------------------------------
-