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- From: hm002b@uhura.cc.rochester.edu (PRIMUS SUCKS!)
- Newsgroups: rec.games.video
- Subject: Re: 16 bit graphics or cpu?
- Message-ID: <1992Dec23.172859.29300@galileo.cc.rochester.edu>
- Date: 23 Dec 92 17:28:59 GMT
- References: <1992Dec21.223418.12136@clark.edu> <1992Dec22.013710.10535@netcom.com> <Bzprrx.2Jos@austin.ibm.com>
- Sender: news@galileo.cc.rochester.edu
- Organization: University of Rochester (Rochester, NY)
- Lines: 20
- Nntp-Posting-Host: uhura.cc.rochester.edu
-
- In article <Bzprrx.2Jos@austin.ibm.com> bbishop@crusader.torolab.ibm.com writes:
- >
- >With the processing power of the SNES and the SNES/CD unit, it is suppose to
- >be able to have a couple of X stations attached to it. It also should still
- >have plenty of computing power left over because of the 16 bit and 32 bit
- >processors, making it the eqivalent of 1.2X10^24 bit machine (16 bit ^ 32 bit).
- >There are a lot of non technical people out there who dont realize that you
- >get can get a 1.2X10^24 bit processor eqivalent from a 16 bit processor and
- >a 32 bit processor. The MHz it operates at will be increased as well... The
- >SNES operates at (roughly 3 MHz) but the new CD unit will operate at 50 MHz
- >making the total 7.17X10^23 MHz (3 MHz ^ 50 MHz)... So this machine should
- >be able to handle bitmaps.
- >
- >Brad
-
- Alright, so let me get this straight! For 200 bucks this summer the SNES CD
- player will have a custom RISC processor running at a robust 50MHz. REALLY?
- Wow that seems pretty unreal to me. Is this still vaporware or do you have
- proof that the SNES will be running a 50MHz cpu? I personally find this VERY
- hard to swallow.
-