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- Newsgroups: rec.games.video
- Path: sparky!uunet!almserv!usenet
- From: bsim@quark (Ben Sim)
- Subject: SNES vs. GENESIS (Not Again...)
- Message-ID: <1992Dec21.134250.5147@almserv.uucp>
- Sender: usenet@almserv.uucp
- Nntp-Posting-Host: quark
- Organization: Fannie Mae
- Date: Mon, 21 Dec 1992 13:42:50 GMT
- Lines: 26
-
- Hi All,
-
- Just a few words on this ongoing debate. It's really pointless to
- debate the hardware features of the two machines, because it's the game
- play that matters. You can have the best hardware in the world and still
- come up with a lousy game. Great graphics and sound do not make a good
- game. Some of those monster carts from Neo-Geo are good examples of good
- graphics and sound with lousy play.
- The people on this board seem to have enough disposable income to
- purchase new carts. So why don't you buy a Genesis or SNES if you don't
- already have one? They're cheap (~$90 for a base system). I just bought a
- Genesis with the Sonic pack-in, and I must say that it was a very wise
- decision. If I knew Sonic was this good, I would have bought a Genesis a
- year ago. My next cart for the Genesis will be Sonic II.
-
- A few other thoughts: It's pretty obvious programming for these
- 16-bit machines have been improving. I think there is still a lot of
- potential left in the 16-bit machines. What can we see in the future?
- Uhmm...8 megabit carts are standard now, but in the near future (like by
- next year) 16 megabit carts should be standard and still cost the same as
- today's 8 megabit carts. With increased memory for carts, I don't really
- see a compelling reason to buy a CD-ROM accessory (not yet, anyway). I'm
- really not impressed by any of the Genesis CD games. So how about a 16-20
- megabit Sonic III cart for next year?
-
- :) Ben
-