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- Path: sparky!uunet!noc.near.net!hri.com!spool.mu.edu!agate!ames!purdue!mentor.cc.purdue.edu!scg
- From: scg@mentor.cc.purdue.edu (Kelly Martin)
- Newsgroups: rec.games.mud.misc
- Subject: Re: Research for paper: VR sex, technology, and ethics
- Message-ID: <SCG.92Dec30094648@mentor.cc.purdue.edu>
- Date: 30 Dec 92 14:46:48 GMT
- References: <1992Dec29.151552.15010@fuug.fi> <78878@hydra.gatech.EDU>
- Sender: news@mentor.cc.purdue.edu (USENET News)
- Reply-To: scg@mentor.cc.purdue.edu
- Organization: Gender Anarchists United
- Lines: 19
- In-Reply-To: gt9398b@prism.gatech.EDU's message of 29 Dec 92 21:42:15 GMT
-
- gt9398b@prism.gatech.EDU (Christopher R. Boggs) writes:
-
- >I suggest finding a topic worthy of research. =]
-
- >I figure that about 75% of the "females" on muds are played by males.
- >And yes I can site specific examples....But I'd like to keep my
- >lunch. =]
-
- this fact in no way invalidates his/her research, although it may
- complicate it a bit.
-
- i suspect that it would actually prove interesting to see how the
- ability to present oneself as a member of the other sex in VR changes
- the sociological implications of gender.
-
- of course, i dread to bring the 'evilikky crossgender' thread back up.
- --
- Standardized tests measure the ability to take standardized tests.
- -- elg@usl.edu (Eric Lee Green), misc.education
-