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- Newsgroups: rec.games.mud.misc
- Path: sparky!uunet!usc!cs.utexas.edu!uwm.edu!psuvax1!atlantis.psu.edu!handel!stine
- From: stine@handel.psu.edu (Jeffrey Stine)
- Subject: Re: Note to any fellow DikuMUD coders...
- Message-ID: <mj22Hvjmpb@atlantis.psu.edu>
- Sender: news@atlantis.psu.edu (Usenet)
- Organization: Penn State University
- References: <9212261801.AA05796@TIS.COM> <m#z1H6r1ob@atlantis.psu.edu> <Bzy9ps.3FF@math.okstate.edu>
- Date: Mon, 28 Dec 92 18:32:15 GMT
- Lines: 26
-
- In article <Bzy9ps.3FF@math.okstate.edu> russ@math.okstate.edu (R. Nomad) writes:
- >
- >Well, this certainly sums up nicely why I stay out of public discussions
- >of server programming.
- >
- >Good programming practice should be of great interest to anyone writing
- >a line of code for any reason.
- >
- >Period.
- >
- >-Random
-
- At he risk of prolonging this inane thread; You certainly didn't stay out of
- this one. *cackle*
-
- And as I believe was more or less pointed out earlier, programming practices
- are much a matter of opinion and have less to do with being "good" or "bad".
- I think I'd rather see someone write something useful in "bad" style than
- not attempt it at all (I can always go back and improve on it), and that
- is My Opinion (tm).
-
- I don't have a period :)
-
- Thanks to Gordon Henderson for summing up the results of the discussion,
- I'm happy to see you got something from it (so it wasn't a total loss).
-
-