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- Path: sparky!uunet!usc!wupost!cs.utexas.edu!rutgers!concert!samba!usenet
- From: Jesse.Taylor@launchpad.unc.edu (Jesse Taylor)
- Newsgroups: rec.games.mecha
- Subject: Hey, how about this as a solution for 'mech vs. vehicle motion...
- Message-ID: <1992Dec24.193658.16696@samba.oit.unc.edu>
- Date: 24 Dec 92 19:36:58 GMT
- Sender: usenet@samba.oit.unc.edu
- Organization: University of North Carolina Extended Bulletin Board Service
- Lines: 31
- Nntp-Posting-Host: lambada.oit.unc.edu
-
- Each war machine in the game is assigned a Coolness Level from 1-5, and
- they move in that order, ie the Coolest looking 'mechs move last, after
- all other 'mechs have moved. Thus, if the design looks stupid, it moves
- first. Not only would this eleminate the 'mech vs. vehicle problem (a lot
- of the vehicles look cooler than a lot of the 'mechs) but the Clan
- Omnimechs would ALL MOVE FIRST!! Not to bust on the Clans, but I really
- think those Omnimecha look STUPID!! Ahem, sorry. This also means that the
- 'mechs from the origional book move first, since, IMHO, they look, well,
- neater than all the 'mechs since then. Except the Behemoth. So what if the
- design couldn't possibly work for the picture (what, the two Gauss Rifles
- fire out of the same barrel?!?), but that thing is just...COOL!
-
- Thus, from now on, instead of being loaded with weapons and armor, 'mechs
- would be designed to look cool, since cool 'mechs have an advantage over
- dippy 'mechs.... Which means FASA has to get some new artists......
-
- THE ABOVE IS JUST A JOKE!!! IF YOU TAKE IT SERIOUSLY, IT MEANS THAT YOU
- DIDN'T READ THE ARTICLE, AND THAT YOU HAVE NO SENSE OF HUMOR. TAKING THIS
- MESSAGE SERIOUSLY WILL RESULT IN YOUR HOUSE BEING STOMPED BY STR-MLN1
- MACEK MECHA. (that's not a 'mech, that's a 100-ton guy with a pair of
- scissors)
-
- Hehehehaaaaa!!
-
- JT had a bit too much eggnog before writing this......
-
- --
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