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- Newsgroups: rec.games.diplomacy
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!wupost!spool.mu.edu!agate!stanford.edu!rock!concert!uvaarpa!murdoch!fermi.clas.Virginia.EDU!gl8f
- From: gl8f@fermi.clas.Virginia.EDU (Greg Lindahl)
- Subject: Re: NMR vs. No NMR
- Message-ID: <1993Jan1.214618.6798@murdoch.acc.Virginia.EDU>
- Sender: usenet@murdoch.acc.Virginia.EDU
- Organization: Department of Astronomy, University of Virginia
- References: <1993Jan1.211818.25428@mnemosyne.cs.du.edu>
- Date: Fri, 1 Jan 1993 21:46:18 GMT
- Lines: 9
-
- In article <1993Jan1.211818.25428@mnemosyne.cs.du.edu> jfurr@nyx.cs.du.edu (Joel Furr) writes:
-
- >Sure, I know that blowing the grace means someone else can come in and
- >take over. Apparently that rarely happens.
-
- Actually, it commonly happens. At the moment, lots of US students are
- still on Xmas break, so it's just less likely. Allowing the game to go
- forward can dramatically change the result, and many players don't
- want a hard-fought game to be decided by a major player going CD.
-