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- Path: sparky!uunet!zaphod.mps.ohio-state.edu!cis.ohio-state.edu!rutgers!concert!borg!news_server!stone
- From: stone@gershwin.cs.unc.edu (Donald Stone)
- Newsgroups: rec.games.board
- Subject: Across Five Aprils
- Message-ID: <STONE.92Dec21131223@gershwin.cs.unc.edu>
- Date: 21 Dec 92 18:12:23 GMT
- Sender: news@cs.unc.edu
- Organization: UNC Department of Computer Science
- Lines: 36
-
-
- I picked up "Across Five Aprils" a few days ago and have played through it a
- bit solotaire. I generally agree with the original review ... a
- straightforward and interesting game. It was clearly intended to fill the
- niche once filled by the SPI quads. From my first impressions, I think it
- does so admirably.
-
- And now a quibble. AfA has one of the same problems the old quads did. Units
- ahistorically go running for the nearest forest hexes, avoiding clear terrain
- like the plague. Very Panzerblitz. Very unhistorical.
-
- If any of you read it, there has been a long and violent debate in the letters
- pages of "Operations", the Gamer's company magazine. Seems that many players
- were surprised that there is no defensive benefit to woods. Debate ensued.
- Very ugly. But the argument that eventually swayed me was that the reason
- Civil War commanders didn't line up in the woods was that you couldn't
- effectively control troops in line formation. In woods, cohesion and
- firepower would be reduced. Along these lines, a final suggestion from one
- letter writer was that troops firing from woods hexes should be penalized.
-
- Along that line, how about the following change to AfA: if any units involved
- in combat are in woods hexes, they are penalized with 1 column shift. Roads,
- trails, etc, negate this penalty.
-
- Thus, if both units are in woods, there is no effect. Units in a field firing
- at units crashing through the trees (i.e. Shiloh) get a benefit. Etc.
-
- In a quick glance at the map, it looks as if this change would not affect the
- games too much. In particular, in Shiloh, there are an equal number of
- defensive lines, they just move around by a few hexes (i.e. line up in the
- fields, not behind them ...)
-
- So what do folks think?
-
- --
- Donald Stone (stone@cs.unc.edu)
-