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- Newsgroups: rec.games.abstract
- Path: sparky!uunet!news.mentorg.com!bcannard
- From: bcannard@hppcb36.mentorg.com (The Human Mi-Go)
- Subject: Re: Timber Chess
- Originator: bcannard@hppcb36
- Sender: news@news.mentorg.com (News User)
- Message-ID: <1992Dec22.063155.23039@news.mentorg.com>
- Date: Tue, 22 Dec 1992 06:31:55 GMT
- Reply-To: bob_cannard@mentorg.com
- References: <1992Dec18.173128.26498@Virginia.EDU> <1992Dec18.231746.24737@oz.plymouth.edu> <BzM46D.JH6@dutiws.twi.tudelft.nl> <1992Dec21.190907.26083@ll.mit.edu>
- Nntp-Posting-Host: hppcb36.mentorg.com
- Organization: Yuggoth Ores and Quality Used Brains
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-
- In article <1992Dec21.190907.26083@ll.mit.edu>, nates@ll.mit.edu ( Nate Smith) writes:
- |> ... (the "ko" rule in Go is its
- |> "defect" and has had an accidental side effect of creating a very nice
- |> feature, the ko-fight....)
-
- Hmmm, only a defect as specified under Japanese rules. When specified in
- the "no repeated positions" form (Chinese or American rules) its purity
- is restored without losing the Ko-fight.
-
- Whoops - I think this thread is drifting into the wrong newsgroup!
-
- Cheers,
-
- Bob.
-
- --
- bob_cannard@mentorg.com "More dynamite!" - Theron Marks
-