home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.sys.mac.games
- Path: sparky!uunet!usc!ucla-cs!ucla-mic!MVS.OAC.UCLA.EDU!CSMSETS
- From: CSMSETS@MVS.OAC.UCLA.EDU
- Subject: Re: Pax Imperia, 2nd impressions
- Message-ID: <19921227233045CSMSETS@MVS.OAC.UCLA.EDU>
- Sender: MVS NNTP News Reader <NNMVS@MVS.OAC.UCLA.EDU>
- Nntp-Posting-Host: mvs.oac.ucla.edu
- References: <1992Dec26.161334.24982@wam.umd.edu>
- Date: 27 Dec 92 23:31:01 PST
- Lines: 25
-
- In article <1992Dec26.161334.24982@wam.umd.edu>,
- bgohari@wam.umd.edu (Babak Gohari) writes:
-
- > ...Stuff deleted...
- >
- >3) Many things are not described in the manual. Like someone else said, what
- >the hell do yellow squares and red circles mean when you find enemy systems?
- >I guess it means if they have a planet, or a base (square for planet, red for
- >base). But it is not described in the manual. Then, how exactly do the
- >different characteristics of the advisors, or even the the advisors themselves
- >help? So far, the advisors are totally worthless. They don't do crap! If
- >they crapped, at least they'd be doing something. I only get stupid messages
- >saying I've been attacked. WHERE?!? My exploration advisor simply puts up
- >a map of the game sector. Ooh-ahh. I mean, what's the point of advisors.
- >All I know is that as soon as I find other computer players, all I do is
- >quickly terminate them, and nothing seems to change much for them either.
- >Kinda stupid if you ask me. And what's the point of bribing?
- >
- > ...Stuff deleted...
-
- I agree about the advisors. About the squares and the circles I think
- the manual says that circles are alien bases (home worlds) and the
- squares a alien colonies (worlds without ports).
-
- --Ed
-