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- Newsgroups: comp.sys.mac.games
- Path: sparky!uunet!spool.mu.edu!umn.edu!csus.edu!netcom.com!bskendig
- From: bskendig@netcom.com (Brian Kendig)
- Subject: Re: Arashi/Storm - how does the dweebus controller work?
- Message-ID: <1992Dec25.075533.18721@netcom.com>
- Organization: Starfleet Headquarters: San Francisco
- References: <1992Dec25.015543.15620@tc.cornell.edu>
- Date: Fri, 25 Dec 1992 07:55:33 GMT
- Lines: 20
-
- eacj@theory.TC.Cornell.EDU (Julian Vrieslander) writes:
- >
- >But I am having a hard time trying to figure out how to drive the dweebus
- >that runs around the edge of the game areas. Its reaction to my mouse
- >motions is erratic and hard to predict, and even after practicing for
- >a couple of hours, I find it hard to control. I have tried both control
- >modes (rotary and directional) and I have varied the control sensitivity.
- >Nothing helps. What exactly is the difference between "rotary" and
- >"directional" control anyway? I am not sure that I can see a difference.
-
- "Rotary" means that moving the mouse to the right (for example) moves
- your gun counterclockwise. "Directional" means that moving your mouse
- to the right moves your gun to the right edge of the playing field.
-
- --
- _/_/_/ Brian Kendig Je ne suis fait comme aucun
- /_/_/ bskendig@netcom.com de ceux que j'ai vus; j'ose croire
- _/_/ n'etre fait comme aucun de ceux qui existent.
- / Nolite te bastardes Si je ne vaux pas mieux, au moins je suis autre.
- / carborundorum. -- Rousseau
-