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- Newsgroups: comp.sys.mac.games
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!howland.reston.ans.net!sol.ctr.columbia.edu!eff!world!jstrobel
- From: jstrobel@world.std.com (Jeff Strobel)
- Subject: Re: Maelstrom Correction (was: maelstrom sux)
- Message-ID: <BzqEtA.KEG@world.std.com>
- Organization: The World Public Access UNIX, Brookline, MA
- References: <1godraINNjqf@skeena.ucs.ubc.ca> <1992Dec17.164306.21327@samba.oit.unc.edu> <23080@venera.isi.edu>
- Date: Wed, 23 Dec 1992 21:39:09 GMT
- Lines: 18
-
-
- People. If you don't like Andrew Welch's game, don't play it.
-
- There seem to be a few people out there who think that just
- because a game is categorically similar to another game, it's
- a rip-off. Outside of the litigious mindset of computer
- interfaces, they call this a genre. If you think that Ben
- Haller created this genre, I suggest you visit a video arcade
- or check out some Nintendo titles.
-
- Andrew Welch is a first-rate software engineer who is
- REGULARLY producing commercial quality software and
- distributing it as shareware. I am grateful for this.
-
-
- ...Jeff Strobel jstrobel@world.std.
-
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-