home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!olivea!apple!amdahl!jsp
- From: jsp@uts.amdahl.com (James Preston)
- Newsgroups: comp.sys.mac.games
- Subject: Re: One more time on this Maelstrom thing.
- Message-ID: <01CO03rXc6nK00@amdahl.uts.amdahl.com>
- Date: 23 Dec 92 19:06:36 GMT
- References: <1992Dec19.121110.8385@leland.Stanford.EDU> <BzMHCn.ICH@bcstec.ca.boeing.com> <be6M03Bhc5os00@amdahl.uts.amdahl.com> <92357.142653IO92143@MAINE.MAINE.EDU>
- Reply-To: jsp@pls.amdahl.com
- Organization: Amdahl Corporation, Sunnyvale CA
- Lines: 25
-
- IO92143@MAINE.MAINE.EDU (Donna Foster) writes:
-
- }I disagree with the statement that Maelstrom looks more like Lunatic
- }Fringe than Asteroids,
-
- Really? You think there's a greater similarity in *looks* between
- Asteroids, with its white-on-black vector graphics of nothing but lines,
- and Maelstrom, with its three-d color graphics, than between Maelstrom
- and Lunatic Fringe? I'm not talking about game play, just the way the
- games look. So you think that if I put an Asteroids machine next to
- a Mac running Maelstrom next to a Mac running Lunatic Fringe, people
- walking up to the three would see a similarity between Asteroids and
- Maelstrom before they'd see a similarity between Maelstrom and Lunatic
- Fringe?
-
- }and that you think LF as soon as you see it.
- }Admittedly, the high score screen looks much like Solarian ][, but most
- }hs screens do look the same. When I saw the actual game, it was obviously
- }Asteroids, with terrific graphics. Why don't we all shut up and let Ben and
- }Andrew argue over this, if they think there's anything to argue?
-
- Because as users of the games with an interest in the future of Macintosh
- games, we have every right to express our opinions.
-
- --James Preston
-