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- Newsgroups: comp.sys.mac.games
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!cs.utexas.edu!milano!cactus.org!rdd
- From: rdd@cactus.org (Robert Dorsett)
- Subject: Re: Falcon MC vs Hellcats & Falcon 3.0 (IBM)
- Message-ID: <1992Dec21.230747.998@cactus.org>
- Organization: Capital Area Central Texas UNIX Society, Austin, Tx
- References: <1992Dec21.174624.8988@athena.mit.edu>
- Date: Mon, 21 Dec 1992 23:07:47 GMT
- Lines: 88
-
- In article <1992Dec21.174624.8988@athena.mit.edu> sathomas@athena.mit.edu (Stephen A Thomas) writes:
- >Robert, I beg to differ.
- >
- >The "mass" market is NOT just crammed full of LCs - it's all those people out
- >there who don't give a damn about upgrading because it's too expensive and are
- >still using Pluses, SEs, SE-30s, etc which have the cruddy 9" B&W monitor.
-
- I write software, and I'm dealing with ever-more "average" people running on
- color systems--not upgrading, necessarily, but simply new users. I just
- can't agree: color is here, it's here to stay, and personally, I find it
- much more rewarding to write for color machines. Perhaps you're too much
- "in tune" with your own personal situation.
-
- Next thing, you'll be telling us not to write for hard disks. :-)
-
-
-
- >the boss won't let us play games on the color computers at work, so who's going
- >to buy color games besides me? Is this typical, I don't know but it is what I
- >have to go on. I also read (as of November) that the most common MAC out there
- >is the SE.
-
- I've also read that in the past couple of months, Apple's made more machines
- than in the last six years combined. Even given hyperbole, Apple's mass-
- merchandising effort would suggest the post-SE machines (Classic, II, LC)
- are certainly breaking ground.
-
-
- >Now younger college students are big pirates for sure, but it seems that the
- >older they get (and closer to getting a job) they seem to realize that
- >pirating is
- >costing someone a job. As a graduate student (and there are a number of us out
- >here) I won't pirate and most of my friends with computers won't either. I
- >think it is a big cop out to say you won't make a game because college
- >students will pirate it.
-
- I never said that--all I said was that students aren't big "buyers." They
- can't be, almost by default. You appeared to characterize them as a sig-
- nificant consumer base: they just aren't.
-
-
- >You also have to be joking if you say the major
- >market for games out there are 40 year old business executives who like head
- >to head flight simulators
- >- get real - how many people like that that you know have time for a flight
- >simulator or any game except golf?
-
- I never said that, either--that's your characterization, not mine--and I do
- know some 40-year-old business executives who do just that, thank you very
- much. Anyone who buys a home personal computer is very likely going to have
- some disposable time, and be more likely to play games with it.
-
-
- > So who buys the games? - those "pirates"
- >that's who.
-
- 22-30 year olds, fresh graduates with disposable income, few long-term
- commitments.
-
-
- >money so we can spend it on some decent entertainment (ie computer games). And
- >don't forget, we college students will someday be that "mass-market" you speak
- >of, so why piss us off?
-
- You seem to be the only one taking this personally. I did not "pass judgement"
- on these people: it's a fact of life, a regrettable one to be sure, but if
- the game market were driven by college students, you can rest assured we'd
- be using different marketing tactics (e.g., lower prices, direct-marketing,
- cutting direct costs, etc).
-
-
- >As to Hellcats flying torpedos, maybe you should read fewer manuals and ask
- >more questions. I asked a old family friend who was an ordinance officer (or
- >something like that) in the Navy during WWII whether a Hellcat could lift a
- >torpedo. His answer was "not if you want it to get off the deck." Being an
- >aeronautical engineer this is easy to understand - often payloads are specified
- >which the plane in actual service could never lift off the ground. Also don't
- >forget that a torpedo is a little more than 1000lb, try around 2000lb.
-
- Thanks, but I'll rely on the manuals.
-
-
-
-
- ---
- Robert Dorsett
- rdd@cactus.org
- ...cs.utexas.edu!cactus.org!rdd
-