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- Path: sparky!uunet!cs.utexas.edu!rutgers!igor.rutgers.edu!romulus.rutgers.edu!ortelio
- From: ortelio@romulus.rutgers.edu (Fred Ortelio)
- Newsgroups: comp.sys.ibm.pc.games
- Subject: Re: Star Control 2 Ship editor
- Message-ID: <Jan.3.23.17.01.1993.3754@romulus.rutgers.edu>
- Date: 4 Jan 93 04:17:02 GMT
- References: <Dec.20.18.34.49.1992.18899@romulus.rutgers.edu> <Dec.20.18.25.39.1992.18808@romulus.rutgers.edu> <1i7sp5INNm7q@usenet.INS.CWRU.Edu>
- Organization: Rutgers Univ., New Brunswick, N.J.
- Lines: 12
-
- kbw@po.CWRU.Edu (Kevin B. Williams) writes:
- >>
- >Be careful! I ran the ship editor and it destroyed my super meelee...
-
- >Kevdog
-
- Really? I noticed a problem with the Kohr-Ah stats...so I
- wouldn't use the ship editor on them..actually I have been very
- successful with the Orz ships...so I increase the crew to 22 or 24
- instead of 16...and they really do great...BTW if you start a new
- game of starcon2 with the modified values the take effect in
- starcon2 also..
-