>>so on. And this is just to get started! Very tedious and offputting. Lots of
>>talents would be waisted.
>
>I don't think so. Talents are supported by letting them _learn_ all the
>art of programming. Knowing the 680x0 processor and Amiga hardware specifics
>does not make a good programmer.
Bah. You can't deny that all the Amiga games that match sega/snes quality have been hardware-hitting games. I certainly don't want to see the end of nice games.
Who cares if they stop working? Most poeple get bored of arcade games after
a few weeks anyway! All that matters is that productivity stuff keeps working.
Why compromise the quality of a game now so that it -might- continue to work on
some future machine? Hit the metal and push the machine to its limits. :-)