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- Newsgroups: comp.sys.amiga.games
- Path: sparky!uunet!mcsun!fuug!prime!mits!jarnis
- From: jarnis@mits.mdata.fi (Jarno Kokko)
- Subject: Re: ZOOL on a 3000
- Organization: Microdata Oy, Helsinki, Finland
- Date: Fri, 1 Jan 1993 10:09:19 GMT
- Message-ID: <1993Jan1.100919.4540@prime.mdata.fi>
- References: <1992Dec10.190424.20578@samba.oit.unc.edu> <1993Jan1.024232.9071@usage.csd.unsw.OZ.AU>
- Sender: usenet@prime.mdata.fi (Usenet poster)
- Nntp-Posting-Host: mits.mdata.fi
- Lines: 40
-
- In article <1993Jan1.024232.9071@usage.csd.unsw.OZ.AU> trevore@vast.unsw.edu.au (Trevor Elbourne (Supr. Hell) BE) writes:
- >
- >Keith.Radley@launchpad.unc.edu (Keith Radley) writes:
- >: In article <Bz22qx.70I@javelin.sim.es.com> dingebre@imp.sim.es.com (David Ingebretsen) writes:
- >: >
- >: >How stable is ZOOL on a 3000? I bought it for my kids for christmas and
- >: >just -HAD- to try it first. It wouldn't start without running disable first
- >: >and then re-booting. Is there an easier way to get it to run? I'd like my kids
- >: >to be able to just pop the disk in and start without a lot of other "steps"
- >: >in the way.
- >: >
- >: >One other comment - Why would they (Gremlin) use both disk and code wheel
- >: >protection?!?!? Isn't that a little over kill?
- >: >
- >: >--
- >: > David
- >: >
- >:
- >: When you say 'disable' I assume you mean the Cache? This is what I have
- >: to do. Anyways, I agree, the copy protection being twice is overkill.
- >: I would rate this game 100% if it could be put on the hd. I cant play
- >: it more than once cause of the disk access and reloading. It is an
- >: incredible pain! I just wish it would copy the disks to ram (if enough
- >: was available) and run from there. It takes literly 3 or 4 minutes of
- >: waiting between games. I heard there was a hd version for pirates but
- >: I dont belive it. Gremlin could be the best company out there.
- >
- > I use degrader and works great. As for the HD version I saw it once on
- >some BBS. it was 2+ megs I think. Don't know if it would work though. As for
- >installing Zool what about getting a program and setting up a few RADS and
- >copying the game to them. The problem is I have yet to find a copy program that
- >copies to rad. The only way around it was to DMS the program and then unDMS to
- >rad: But we have the wonderful Copy protection that stops us. Ooooh weeeel.
- >
- > george
-
- The HD version works like charm. You need min 2MB of memory, but that's no
- problem. This is one fine example of a game, that would have sold
- at least quite of hundred copies more, if it were HD installable.
-
-