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- Newsgroups: comp.sys.amiga.advocacy
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!usc!sol.ctr.columbia.edu!phoenix!jerry
- From: jerry@msi.com (Jerry Shekhel)
- Subject: Re: CBM mention on 12/11/92 Computer Chronicles
- References: <1h7fq8INNp3p@uwm.edu>
- Sender: nobody@ctr.columbia.edu
- Organization: Molecular Simulations, Inc.
- Date: Tue, 22 Dec 1992 17:39:28 GMT
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- Message-ID: <1992Dec22.173928.22565@sol.ctr.columbia.edu>
- X-Posted-From: phoenix.msi.com
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- Lines: 66
-
- Gregory R Block (bloc1469@ee.ee.uwm.edu) wrote:
- :
- : [Screens]
- :
- : >First, they are a speed optimization, which isn't necesary on systems with
- : >decent GUI performance. Second, some applications need to work at certain
- :
- : Which isn't the reason.
- :
- : >screen resolutions, and this wouldn't be the case if the Amiga had DIG.
- :
- : Which isn't the reason either.
- :
- : You're rather good at being wrong, you know.
- :
-
- Look who's talking :-P
-
- :
- : 1)The Amiga was designed around efficient multitasking. As desktop
- : space decreases, productivity decreases. Correct? Now, be dumb and
- : tell me that you'll never run out of screen space for as long as you
- : have memory. The Amiga users can make that claim--If I get low on
- : real-estate, I open another screen. I group applications together by
- : function. This gives more flexibility and power than just one screen,
- : and solves the problem of running out of real estate rather than
- : constantly upgrading your video system to have that much more
- : resolution.
- :
-
- Obviously, some people find this feature useful, and that's why there are
- several Windows utilities which allow you to do this. However, we were
- talking about the Amiga's hardware implementation of screens. The only
- advantage it has over the Windows method (for the particular function of
- increasing real estate and grouping applications) is that Amiga screens
- redraw faster. So, just like I said, they are a speed optimization; my
- first point holds.
-
- BTW, what happens when you run out of Chip RAM? Let's face it: separate
- screens on the Amiga alleviate the screen real-estate problem in a limited
- way. Just how many 800x600x8 screens could you open with 2MB Chip RAM?
-
- :
- : 2) The Amiga has a wide variety of resolutions and depths. The
- : problems come in that some applications are better suited to some
- : resolutions and depths than others. Add the fact that the Amiga's
- : graphics system runs faster if less of your graphical resources are
- : used, and you've got a very good argument for not having a 256-color
- : WB under AGA and running everything on the Workbench screen. Let
- : DPaint IV-AGA have its own screen while you run an extremely fast
- : 64-color WB. Give AmigaTeX its own screen, and put your editor there
- : with it. Make a screen for your telecommunications stuff, another
- : screen for your AS225 software, and leave X to its own screen, too.
- :
-
- Please re-read these comments (your own) and tell me that you're not
- describing a speed optimization.
-
- This is hilarious. Your article starts with you calling my statements
- "wrong", and ends up doing everything to support them.
- --
- +-------------------+----------------------------+---------------------------+
- | JERRY J. SHEKHEL | Molecular Simulations Inc. | Time just fades the pages |
- | Drummers do it... | Burlington, MA USA | in my book of memories. |
- | ... In rhythm! | jerry@msi.com | -- Guns N' Roses |
- +-------------------+----------------------------+---------------------------+
-