home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: alt.games.lynx
- Path: sparky!uunet!walter!qualcom.qualcomm.com!qualcom.qualcomm.com!medwards
- From: medwards@qualcom.qualcomm.com (Matt Edwards)
- Subject: Stun Runner?
- Message-ID: <1992Dec29.165749.24712@qualcomm.com>
- Sender: news@qualcomm.com
- Nntp-Posting-Host: qualcom.qualcomm.com
- Organization: Qualcomm, Inc., San Diego, CA
- Date: Tue, 29 Dec 1992 16:57:49 GMT
- Lines: 21
-
-
- Is is just me, or is Stun Runner too easy?? I had no trouble at
- all finishing the game once I figured out a somewhat major flaw
- in the design of the game -
-
- When you'r going down the tube and hit a curve to the left or right,
- you're supposed to bank to the outside wall because it is 'faster
- in turns'. In the arcade game this is true - if you don't bank,
- and stay down at the bottom, you lose a lot of speed. On the
- Lynx, you can stay in the middle all you want and not lose any
- speed at all. Since some of the enemy car things come out in
- pre-set places, sometimes as if they were waiting for you to be
- on the bank, it makes it easy to complete all the levels.
-
- Also, is it my imagination or do you get slowed down if you
- fire more often? I find I can complete levels faster if I
- don't fire as much.
-
- Sorry if this has been discussed before.
-
- Ribbit
-