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- From: srf@rose.asd.sgi.com (Sharon Fischler)
- Newsgroups: comp.sys.sgi,comp.sys.sgi.graphics
- Subject: Re: Textured spheres in libsphere.a
- Message-ID: <1gr6arINNhj@fido.asd.sgi.com>
- Date: 18 Dec 92 00:34:35 GMT
- References: <1gqfh3INN8ad@network.ucsd.edu>
- Reply-To: srf@sgi.com
- Organization: Silicon Graphics, Inc., Mountain View, CA.
- Lines: 12
- NNTP-Posting-Host: rose.asd.sgi.com
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- In article <1gqfh3INN8ad@network.ucsd.edu>, surles@boris.sdsc.edu (Mark Surles) writes:
- |> Is there a way to texture map spheres defined in SGIs libsphere.a?
- |> As far as I can tell the spheres do not have normals.
-
- The spheres are always drawn with normals so
- you can use texgen, such as TG_SPHEREMAP,
- to texture the spheres.
- --
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- all comments are my own personal ramblings....
- Sharon Rose Fischler - srf@sgi.com
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-