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- Path: sparky!uunet!cbmvax!daveh
- From: daveh@cbmvax.commodore.com (Dave Haynie)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: New Product Releases
- Message-ID: <38033@cbmvax.commodore.com>
- Date: 18 Dec 92 07:54:30 GMT
- References: <Bz1BBI.14z@mentor.cc.purdue.edu> <1992Dec11.233530.6340@pro-freedom.cts.com>
- Reply-To: daveh@cbmvax.commodore.com (Dave Haynie)
- Organization: Commodore, West Chester, PA
- Lines: 24
-
- In article <1992Dec11.233530.6340@pro-freedom.cts.com> eeb@pro-freedom.cts.com (Ed Brown) writes:
- >> I still don't think it's possible, it'd have to be a major hack, and
- >> you probably couldn't go back to ECS afterwords.
-
- >If you "couldn't go back to ECS afterwords", wouldn't the whole idea be
- >pretty silly? About 99% of the software out there NEEDS the ECS chips to
- >function. The ones that support AGA are great but they are the vast
- >minority and probably will be for some time to come.
-
- ECS Fallback is a feature of the AGA chipset. The chips "come up" in an ECS
- compatible mode (there's one minor glitch, the sprites come up doubled, but
- can easily be set to ECS compatible). Actually, most things that look will
- think the AGA chips are pre-ECS, since the ID registers aren't the same as
- ECS. 99% of the software out these should find no fault with the AGA chips.
- In fact, if anything, 3.0 would cause more problems (I know of a few bugs in
- some of the software I use that were exposed by 3.0, but nothing I couldn't
- work around).
-
- --
- Dave Haynie / Commodore Technology, High-End Amiga Systems Design (cool stuff)
- "The Crew That Never Rests" {uunet|pyramid|rutgers}!cbmvax!daveh BIX: hazy
- SCIENCE: "I'll believe it when I see it"
- RELIGION: "I'll see it when I believe it"
-
-