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- Xref: sparky comp.graphics:12845 comp.graphics.animation:1308
- Newsgroups: comp.graphics,comp.graphics.animation
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!wupost!gumby!destroyer!ncar!uchinews!fciad2.bsd.uchicago.edu!chrisw
- From: chrisw@fciad2.bsd.uchicago.edu (chris williams)
- Subject: Re: Realistic 3D Studio usage
- Message-ID: <1992Dec13.220440.19739@midway.uchicago.edu>
- Sender: news@uchinews.uchicago.edu (News System)
- Organization: FCIA Univ. of Chicago
- References: <Bz6nGA.L29@mtholyoke.edu> <PHUTTER.59.724272116@cardinal.sc107.wesleyan.edu> <1gg6u8INNdgb@agate.berkeley.edu>
- Date: Sun, 13 Dec 1992 22:04:40 GMT
- Lines: 57
-
- In article <1gg6u8INNdgb@agate.berkeley.edu> aron@taos.ced.berkeley.edu (aron bonar) writes:
- >In article <PHUTTER.59.724272116@cardinal.sc107.wesleyan.edu>, PHUTTER@cardinal.sc107.wesleyan.edu (Macbeth) writes:
- >|> In article <Bz6nGA.L29@mtholyoke.edu> mkofahl@MtHolyoke.edu (Cat-in-the-Hat) writes:
- >|>
- >|> >Macintosh seems to be the leader for animation packages so far...here's
- >|> >what I know (somewhat limited, but producing some impressive stuff!):
- >|>
- >|> You are kidding, right?
- >|>
- >|>
- >|> Come on! For $20K you can get a Silicon Graphics Iris Indigo with full 3D
- >|> animation software and 24-bit accelerated graphics, as well as CD-quality
- >|> sound and real-time rendering and animation. Included on these systems is
- >|> the capability to capture/edit digital video from a multitude of sources and
- >|> even paste them back to either digital or analog media (optical disks /
- >|> video tapes). Of course, you also get the Silicon Graphics MIPS chip
- >|> performance and the ability to upgrade to a 64-bit R4000. For $20,000 you
- >|> can most definitely get a very nice setup ......... however, PLEASE do not
- >|> make it a Macintosh.
- >
- >
- >That's right...How can anyone way that Macs are the best animation machines when
- >there are Crimsons and Indigos around.
-
- This person probably wasn't kidding, just going to a school run by
- Mac bigots. I have kept my eye on the Mac market for quite a while, but
- I haven't seen any 3D programs that I could consider using, a situation
- excerbated by the inability of Mac folks to admit any weaknesses in
- their machine.
-
- Forget SGI for a moment and consider that one can buy a 486-33 DX2
- with 16 megs of RAM and a 550 meg hard disk, a 24-bit video card and
- a 14" monitor for well less than $4000.00 US. Tack on 3D Studio and
- you have the ability to generate 24-bit animations at true broadcast
- quality. Of course the frames will have to be single-framed out to tape
- but that is the same no matter what platform you choose.
-
- Yes, the PC bus is antiquated. Yes, the basic hardware is ill-suited
- to video. But the shear size of the clone market has produced the best
- deal in processing power for the price. I have the hardware described
- and am, as I type this (on another computer) rendering a Christmas
- scene, 32-bit 756 by 486 images at ~7 minutes *each*. With snow.
-
- One very inexpensive computer, no fancy parallel processing.
-
- The other way to go is to get an Amiga, and take advantage of the
- world's least expensive animation _software_. You will pay more for
- the MIPS, but you could get a number of different packages for very
- little money and explore several different types of animation.
-
- But a *Mac*? Really?
-
- Chris Williams
- chrisw@fciad2.bsd.uchicago.edu
-
- A professional animator, actually making a living at this stuff.
-
-