home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!olivea!charnel!rat!polyslo.csc.calpoly.edu!asamonte
- From: asamonte@polyslo.csc.calpoly.edu (Just some loser...)
- Newsgroups: alt.irc
- Subject: Re: yes or no? (bot deopping)
- Message-ID: <1992Dec14.110119.2312@rat.csc.calpoly.edu>
- Date: 14 Dec 92 11:01:19 GMT
- References: <1g5lmrINNh0k@usenet.INS.CWRU.Edu> <85220@ut-emx.uucp> <Bz7Lw3.IEq@news.cso.uiuc.edu>
- Organization: Nothing worth mentioning...
- Lines: 62
- Nntp-Posting-Host: polyslo.csc.calpoly.edu
-
- StarOwl@uiuc.edu was telling me...
- >dougmc@ccwf.cc.utexas.edu (Doug McLaren) writes:
- >
- >[A very good article (IMO) that really should be sent to ircd-three....]
- >
- >>My proposal:
- >> No bans. No opping people. +i, s, t, n, p all still in effect, able to
- >> be changed by anybody on the channel.
- >> Anybody on the channel can 'kick', but all the kick will do is do a
- >> server-level ignore on that person. So I kick you, and it keeps ME
- >> and only ME from seeing you. Perhaps if 1/2 or more of the people on
- >> the channel kick a single person it ought to become 'real' ...
- >[...]
- >>These changes would do several things:
- >> 1) reduce the bandwidth used by IRC. (fewer mode changes ...)
- >
- >Actually, I think that doing away with channel ops, and making mode changes
- >accessible to everyone might actually *increase* the number of mode changes.
- >I can already see the #hot* crowd having /mode +istnp and /mode -istnp
-
- I agree... Having no ops (or just having everyone access to op) invites
- mode wars...look at #hot* where nearly everyone is an op.
-
- >
- >How about going to a one channel/one op scheme, where the channel creator
- >is the channel op? Sie can pass opship to one person, but deops hirself
- >in the process. Yes, it could still be abused, but I think it might have
- >a better shot at reducing IRC bandwidth.
-
- Yeah, one channel op is nifty, but who 'inherits' the op if channel op
- /quits?
-
- >The /kick idea is interesting, but I'm not completely fond of it. An
- >alternative (in the one chan-op scheme especially) would be to give /kick
- >a few more teeth -- add an automatic ban as an after-effect of a kick.
- >Possibly /kick would then be abused less often, since it would take more
- >work to undo a /kick.
- >
- >> Leave /kill in, as it DOES have it's uses. But make it kill yourself
- >> too, so people will only use it when it's really needed. Also, add a
- >> K-line for 60 seconds on anybody killed, both the killer and the kilee.
- >> This will make it a bit more inconvienient to kill and be killed.
- >
- >Oooooooh! Evil! I *like* it! But will it play in Peoria?
- >
- >>I don't promise that these ideas are perfect, or foolproof, or a panacea for
- >>IRC. But they strike me as something to consider ...
- >
- >Ditto that.
-
- Bzzzzzt! Well they aren't. Heh. All the op doing the killing has to do
- is have 2 connections to irc running. Like
- JoeOP and JoeOPK and just have JoeOpK do all the killing for JoeOP.
-
- As for JoeUser who gets killed...he can just come back on another
- server and avoid that temp K: line.
-
- An interesting idea though.
-
- -ALex
-
- --
-