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- From: buzz@rsd.dl.nec.com (Buzz McDermott)
- Subject: Frequently Asked Questions - Part 5 of 5
- Message-ID: <1992Nov21.172633.727@rsd0.rsd.dl.nec.com>
- Keywords: FAQ
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- Organization: NEC America, Radio Software Dept
- Date: Sat, 21 Nov 1992 17:26:33 GMT
- Expires: Sat, 19 Dec 1992 15:00:00 GMT
-
- Rec.Models.Rockets FAQ (Frequently Asked Questions): Part 5 of 5
-
- Last Modified: 20 Nov 1992
-
- *** PART 5: COMPETITION
-
- Section 5.1: Competition
-
- 5.1.1 I would like to get into competition. I would prefer to start with kits
- rather than designing and building my own. Are there any manufacturers
- making kits specifically designed for competition?
-
- There are several sources of kits designed primarily for competition.
- Some of the manufacturers are:
-
- Apogee Components 1/2A-C: SD, PD, superroc, eggloft;
- 19828 N. 43rd Drive specialized competition motors
- Glendale, AZ 85308 Catalog: $2
- (602) 780-2WIN
-
- North Coast Rocketry Helicopter, B/G, R/G,
- 4848 South Highland Dr, Suite #424 piston launcher
- Salt Lake City, Utah 84117 Catalog: $3
- (800)877-6032 (voice or Fax)
-
- Qualified Competition Rockets A number of competition designs and
- c/o Kenneth Brown kits for model rocketry
- 7021 Forest View Drive Catalog: SASE
- Springfield, VA 22150
-
- The manufacturers list described in 'Other Sources of Information'
- contains many additional addresses.
-
- 5.1.2 What are the major categories of competition model rocketry?
-
- The NAR sanctions model rocketry contests throughout the USA, and
- throughout the year. The contest year runs from July 1 - June 30.
- The final contest for a given contest year is NARAM, usually held
- in August, after the end of the contest year. The complete list
- of event and rules for model rocketry may be found in the NAR 'Pink Book',
- available free to NAR members and may be ordered from NARTS.
- Some of the event types are:
-
- - Altitude (1/4A - G)
- The purpose is to get the maximum altitude from a model using a
- specified class of engine.
- - Streamer Duration (1/4A - G)
- The purpose is to get the maximum flight duration from a model with a
- specified engine type using streamer recover.
- - Parachute Duration (1/4A - C)
- The purpose is to get the maximum flight duration from a model using
- a specified motor type.
- - Eggloft Altitude/Duration (B - C, D - G)
- In this event the competitor must launch either one to two large raw
- hen's eggs, depending on engine type, and recover it/them, intact,
- crack free (B-C with single egg, D-G with two eggs). The goal is either
- to reach the highest altitude or have the longest duration flight,
- depending on the event.
- - Rocket Glider and Boost Glider Duration (1/4A - G)
- In these events the competitor launches a glider using a rocket engine
- and tries to achieve the longest flight duration of the glider. In
- boost glider the pod containing the motor may be ejected and recovered
- separately. In rocket glider all parts, including the expended engine,
- must stay with the model (1/4A - G). There are categories for single
- wing, flex/swing wing, and multi-wing gliders. Rocket glider is
- generally considered the more difficult event because the model must be
- both a rocket and a glider without loosing any parts. The CG and CP
- requirements for the two phases of flight are very different. There
- is also an R/C rocket glider event.
- - Helicopter Duration (1/4A - G)
- In these events the model ascends as a rocket. Rotor arms then extend
- by some mechanism and the rocket slowly descends like a helicopter which
- has lost power.
- - Payload Altitude (A - G)
- In these events the competitor must launch one or more standard NAR pay-
- loads (1 ounce each of fine sand) and recover the model. The number
- of payloads increases with larger engine sizes.
- - SuperRoc Altitude/Duration (1/2A - G)
- These events require VERY LONG rockets (7-8 feet and more). There are
- both altitude and duration variations. The trick to these events is
- that the model must be recovered and the body tubes MAY NOT BEND OR
- CRIMP.
- - Scale Events
- These are craftsmanship events where competitors build scale models of
- real military or commercial rockets.
- * Scale: exact replicas of space vehicles, with measurements and scale
- checked VERY carefully
- * Sport Scale: craftsmanship is judged, but less strict scale measure-
- ment checking
- * Peanut Scale: Sport Scale for small (<30cm long, <2cm dia.)
- * Giant Scale: Sport Scale for large models (>100cm long, >10cm dia.)
- * Super Scale: must include a scale launcher as well as model of
- rocket; judged same as scale
- * Space Systems: must include launcher, model of rocket, and launch
- a flight with payload, predict altitude, launch within a time window,
- and land within a target zone. Judged same as Sport Scale (launcher
- is optional but gets bonus points).
- - Plastic Model Conversion (PMC)
- This event is either loved or hated. Competitors enter plastic models
- of rockets or other aero-vehicles that have been converted to fly as
- model rockets. The models are judged on craftsmanship, degree of diffi-
- culty, and flight characteristics.
- - Precision Events
- These include spot landing, random duration, predicted duration,
- precision duration, and predicted altitude. The competitor is given a
- flight duration or altitude to try and match as closely as possible,
- or must predict the altitude or duration, depending on the event. In
- spot landing the goal is for the model to land as closely as possible
- to a marked spot on the ground.
- - Drag Race
- Multi-round, elimination tournament where contestants gets points
- for:
- * FIRST lift off
- * LOWEST altitude
- * LAST to land
- - Research and Development
- A non-flying event where contestants enter results of research projects.
- Entries on judged on completeness, contribution to rocketry knowledge,
- degree of difficulty, etc.
-
- The Tripoli "Member's Handbook" currently lists two competitive events for
- high power models:
-
- - G Motor Waterloft Duration/Altitude
- The purpose of this event is to either get the maximum altitude or max
- duration from a G powered rocket lifting 16 fluid ounces of water as
- a payload.
- - H Motor Streamer Duration
-
- ----------------------------------------
-
- Section 5.2: Competition Tips and Strategies
-
- 5.2.1 What are some good events to try when first getting into competition? Any
- 'sage' advice?
-
- From buzz@rsd.dl.nec.com (Buzz McDermott):
- I just started competition this year. I must have asked 30 experienced
- competitors where to start. I got 30 COMPLETELY DIFFERENT ANSWERS!!
- They ranged from 'keep it REAL simple' to 'try everything'. Here is
- a summary of the most prevalent advice. It seems to have worked for me.
-
- - Competition requires a large stable of rockets, given all the
- possible events and engine categories; start with some of the
- simpler ones where a single model might be competitive in more
- than one event (for example, the same model might be used for 1/2A-A
- streamer or parachute duration, another model might be competitive in
- any of A - C streamer or chute duration)
- - Try single eggloft (B-C, duration or altitude) before trying the
- multi-egg categories (such as D or E dual egg).
- - Go for a good, qualified flight first; then decide if 'going for
- broke' is appropriate on your second flight (this is for mutli-
- flight events).
- - Get a teammate and enter as a team. There are too many models you
- need to compete to be able to build all of them your first year.
- Entering as a team let's you pool time, talent, experience, and
- models.
- - Don't get discouraged if you aren't immediately competitive.
- Remember, the main goal is to enjoy yourself and HAVE SOME FUN.
- - KEEP A LOG OF ALL FLIGHTS. RECORD WHAT WORKS AND WHAT DOESN'T.
- NOTE YOUR FLIGHT TIMES, ALTITUDES, ETC. Your biggest weapon
- in many events is in being able to predict how your models
- will perform.
- - Make a model preparation checklist for each event (i.e., a detailed,
- step-by-step list of everything necessary to prep the model). Use this
- list for your first few competitions. Comp models are often prepared
- a little differently from sport models. The difference between winning
- and losing is often just attention to detail, or lack of it, in the
- heat of competition.
-
- From mark@jupiter.fnbc.com (Mark Bundick)
- Note: This is a condensed version of some competition strategies for
- individual and team competitors, written by Mark 'Bunny' Bundick and
- posted to r.m.r. Check the r.m.r archive server for the complete posting.
- The full posting points out that there are many ways to win, and the
- following is just what has worked for some individuals.
-
- Some Individual Competition Strategies:
-
- (a) Read the Pink Book. If you don't know the rules for the event,
- you can't know how to win and how to improve. Figure out the
- scoring for each event, how many flights are allowed, required
- number of returned flights, the reasons for disqualifications, etc.
- Reading the rules will also give you some insights into how the
- contest will be run. Start with the general rules then review the
- event specific rules.
-
- (b) Practice for all events where your experience is low. If you
- already know how to fly parachute duration (PD), don't waste time
- practicing that at your club's sport launch.. Instead, suppose you
- don't do well in streamer duration (SD). Build a couple different SD
- models with different streamers, and fly each of them at least a
- couple of times BEFORE the contest. Take a notebook to the field
- and write down what happened, or at least write it down after you
- get back home. Such notebooks can be the lifeblood of your
- competition model and strategy development.
-
- (c) Improve one event a year. At the start of the season, it helps if
- you pick one of your weak events for special attention during the
- year. Review the existing models and strategies for the event, look
- over the competition carefully during the contest year, and practice
- this key event each and every sport launch or test flying session
- you attend.
-
- (d) Strive for consistent flights. Rob Justis, my old teammate from
- the 70's, always reviewed our DQ's after the meet and separated
- them into "DQ's for the right reason" i.e no return, and "DQ's for the
- wrong reason", i.e. separation. We strove to avoid the latter
- obviously. This made us terribly consistent, and with today's "two
- flights count" rule, this is even more important.
-
- (e) Fly all the events. Sounds simple, but many people don't do
- this. You don't have to win the event, but if you don't fly it, you're
- sure to get behind because you're conceding flight points right off
- the bat to your competition. Over the course of a contest year,
- you can concede 10% of your yearly total this way.
-
- (f) Concentrate on events with high individual event weighing
- factors (WF). If you have to choose events to fly, or are short of
- preparation time for some of the scheduled events, prepare for and
- fly the highest WF events first. Simple again right? But how many
- people go to a contest and fly PD first thing in the AM cause the
- wind is calm, and ignore BG which has a WF two to three times that
- of PD?
-
- (g) Refine, don't abandon, your models and strategies. Rarely do
- you get super performance improvements from forgetting all you
- know to adopt a totally different strategy. I've seen so many people
- hop onto a design when it didn't fit their flying style and then get
- burned. They switch because some guy had a super performance
- at a contest, so he must have the "Holy Grail" of models. Right
- after Tom Beach placed highly at a NARAM with a flexie RG, I saw
- lots of folks try them, and crash. Tom had lots of flexie experience
- that helped, and when regular BG flyers tried to adopt his style
- without the background, BOOM! If you're serious about switching
- to a completely different model, say from swing wings to slide wing
- rocket gliders, then take the time to practice, practice, practice and
- build up the background in the new method. There are no quick
- fixes to the winner's circle.
-
- (h) Pick your contests carefully. If you can't fly helicopter duration
- (HD) all that well, and the next regional you plan to attend has two
- HD events, find another contest! Sometimes, this isn't possible. But
- if two contests compete for your participation at the same time,
- take the one that has more of your "strong" events.
-
- (i) Casting Your Bread: Share what you've learned with others. A
- three time national champion who shall remain nameless positively
- stompped every challenger in his sight. But his desire for keeping
- secrets and his unwillingness to share left him with few friends, and
- after a brief time, he left our hobby, poorer himself and leaving our
- hobby poorer for failing to let us learn from him. The benefits of
- making new friends and sharing far outweigh any short term
- competitive advantage you might think you have from being
- secretive. As a quotation I once read went "We have all drunk
- from wells we did not dig and been warmed by fires we did not
- build." So go ahead. Cast your bread on the waters. You won't be
- sorry.
-
- Hope this provides you competition types some food for thought.
- I'd love to hear from anyone with comments, questions, brickbats,
- etc. at mark@fnbc.com.
-
- ----------------------------------------
-
- Section 5.3: Some Model and High Power Rocketry Records
-
- [Note: This section will contain summaries of current national and
- international records for model and high power rocketry. I will
- add to it as I can determine what the records are...Buzz]
-
- The high power records come by way of a posting from Chip Wuerz
- (dlw@engr.ucf.edu). Chip is part of the University of Central Florida's high
- altitude rocketry project. Additional information has been taken from the
- November/December issue of _High Power Rocketry_.
-
- Records and Altitude Project Ideas
-
- * * Some current records for NON-METALLIC NON-PROFESSIONAL Rockets: * *
-
- Top altitude holders:
-
- Note: It has been reported that a 2 stage rocket at BALLS 2, August
- 1992, set a new altitude record by achieving over 53,000 feet
- AGL. I have not been able to get details or confirmation...
- [Buzz McDermott]
-
- 1) Altitude: 24,771 feet (11.7% tracking error)
- Set by: Chuck Rogers and Corey Kline
- Lucerne Dry Lake Bed, Lucerne, Ca.
- June 1989, USXRL-89
-
- 2) Altitude: 24,662 (tracking error unknown)
- Set by: Tom Binford
- LDRS XI, Black Rock Desert, Nevada
- August 16, 1992
-
- 3) Altitude: 22,211 feet (5.3% tracking error)
- Set by: University of Central Florida
- BlackRock Dry Lake Bed, Gerlach, Nv.
- August 1991, LDRS X
-
- Highest Tracked Flight at Lucerne:
- Kline/Rogers Team - 24,771 feet, 1989
-
- Highest Tracked Flight at BlackRock:
- Tom Binford's 'Cloudbuster' - 24,662 feet, 1992
-
- Highest Tracked Staged Rocket:
- University of Central Florida - 22,211 feet, L750 to L750
-
- * Published notes on Chuck Rogers / Corey Kline Flight:
- (Lucerne Test Range Tracking Results, November 1988 - May 1989) -
-
- New unofficial altitude record for nonmetal, amatuer high power/experimental
- type rockets. Possibly highest tracked flight of an amateur rocket
- (metal or fiberglass construction) yet in the United States. Korey
- Kline and Charles Rogers became the first recipients of the Rocket
- Newsletter perpetual altitude trophy for the first flight to exceed
- the previous record of 22,080 feet set with a metal rocket by the Fort
- Team in May 1984. The trophy will be awarded to the next team to
- exceed the current record. Record is unofficial because of some
- uncertainty on the exact track. The cloud of red carpenters chalk
- ejected by the rocket was barely visible (because of a background of
- white clouds at higher altitudes) and high wind speeds at 25,000 feet
- dispersed the tracking cloud in only 3 - 4 seconds. Trackers only
- got a track on the general vicinity of the red carpenters chalk
- in front of a cloud. Before they could zero in the track, the red
- cloud had disappeared. The angles from the last position of the tracker
- heads was used for the track, the error was only 11.7%. The tracked
- altitude was within 3.2% of the postflight prediction (25,567 feet)
- using the Rogers Alt4 altitude prediction program with the actual
- liftoff weight of the rocket, and a preflight CD estimation from
- program CD2. Undoubtedly a valid track, but because of circumstances
- considered an unofficial record only. The Rocket Newsletter considers
- this track an official record. This rocket used a single, custom-manufac-
- tured L500-25, made by the Rogers/Kline team.
-
- *** Note: unofficial means Tripoli unofficial. Tripoli only recognizes
- tracks with less than 10% error. (Chip Wuerz) ***
-
-
- * Published notes on Tom Binford's 'Cloudbuster' flight at LDRS XI
- (derived from text in November/December issue of _High Power
- Rocketry_ magazine.
-
- This rocket was launched on Sunday, 16 August 1992, at LDRS XI in the
- Black Rock Desert. The 'Cloudbuster' was a single stage rocket built
- by Tom Binford. It was powered by a single Vulcan O-3000 motor with
- 30,000 newton seconds of total impulse. The flight was tracked to 24,662
- feet AGL, but suffered an ejection failure and was destroyed on impact.
-
- *** Note: I have not been able to determine if this has been accepted as
- an official flight by Tripoli. (Buzz McDermott) ***
-
-
- * Published notes on University of Central Florida's Flight:
- (The TRIPOLITAN ... AMERICAS HIGH POWER ROCKETRY MAGAZINE,
- OCTOBER/NOVEMBER 1991) -
-
- Highest tracked flight at LDRS-X / BALLS 1.
- Second all-time highest track of a non-metallic high power rocket.
- University of Central Florida's research project and altitude attempt
- to break the current high-power rocketry altitude record of 24,771 feet
- set by the KLINE/ROGERS team in 1989. Altitude attempt had been based on
- 3850 NS L-engine, new Vulcan L-750 engines deliver 3,000 (now known to be
- less from motor testing results) newton seconds. In an attempt to make
- up power loss and to provide margin on the goal altitude of 25,000 feet,
- the upper stage was delay-staged by several seconds. Altitude predictions
- computer simulation program predicted 28,500 feet. Upper stage flew
- substantial trajectory, reaching apogee nearly 2 miles downrange.
- Rocket used microprocessors / timer-controlled staging and ejection,
- on-board flight data measurement package, and a radio beacon system to
- locate upper stage. Track was accomplished using red carpenters chalk.
- Both stages were recovered.
-
- *===========================================================================*
- * END OF REC.MODELS.ROCKETS FAQ *
- *===========================================================================*
-