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  1. Path: sparky!uunet!stanford.edu!rutgers!igor.rutgers.edu!acdc.rutgers.edu!linhart
  2. From: linhart@acdc.rutgers.edu (Mike Threepoint)
  3. Newsgroups: rec.arts.int-fiction
  4. Subject: Re: Intelligence Assumptions
  5. Message-ID: <Nov.20.12.52.44.1992.11653@acdc.rutgers.edu>
  6. Date: 20 Nov 92 17:52:51 GMT
  7. References: <dpn2.121.722195016@po.CWRU.Edu> <92324.150831MBS110@psuvm.psu.edu> <Bxzwpq.AvL@news.cso.uiuc.edu> <1992Nov20.043722.2838@gn.ecn.purdue.edu>
  8. Organization: Frobozz Magic Amulet of Yendor Company
  9. Lines: 7
  10.  
  11. mechalas@gn.ecn.purdue.edu (John P. Mechalas) writes:
  12. > As far as I know, you can't UNDO being dead...  If you die, you have to
  13. > restore.  I don't know if this is true for TADS 2.0, but it is for Infocom
  14. > games that support undo...or at least all the ones I have played..
  15.  
  16. Not so.  When you die in an Infocom game with UNDO enabled, when you
  17. die, you get the choices RESTART, RESTORE, UNDO, or QUIT.
  18.