home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!magnus.acs.ohio-state.edu!usenet.ins.cwru.edu!b63519.STUDENT.CWRU.Edu!dpn2
- From: dpn2@po.CWRU.Edu (Damien P. Neil)
- Newsgroups: rec.arts.int-fiction
- Subject: Re: Intelligence Assumptions
- Date: Fri, 20 Nov 1992 06:46:29 GMT
- Organization: Case Western Reserve University
- Lines: 14
- Message-ID: <dpn2.127.722241989@po.CWRU.Edu>
- References: <dpn2.121.722195016@po.CWRU.Edu> <92324.150831MBS110@psuvm.psu.edu> <Bxzwpq.AvL@news.cso.uiuc.edu> <1992Nov20.043722.2838@gn.ecn.purdue.edu>
- NNTP-Posting-Host: b63519.student.cwru.edu
-
- In article <1992Nov20.043722.2838@gn.ecn.purdue.edu> mechalas@gn.ecn.purdue.edu (John P. Mechalas) writes:
- >As far as I know, you can't UNDO being dead... If you die, you have to restore.
- >I don't know if this is true for TADS 2.0, but it is for Infocom games that
- >support undo...or at least all the ones I have played..
-
- Really? All the ones that I played allowed you to UNDO death.
-
- You have died. Do you want to RESTORE, RESTART, UNDO, or QUIT?
- > Sue the implementor.
-
- :-)
- +-------------+------------------+---------------------------------+
- | Damien Neil | dpn2@po.cwru.edu | Case Western Reserve University |
- +-------------+------------------+---------------------------------+
-