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- From: Russell L. Bryan <rbryan@Mail.trincoll.edu>
- Subject: Re: So you want to write a text adventure?
- Message-ID: <1992Nov16.021205.16797@starbase.trincoll.edu>
- X-Xxmessage-Id: <A72C6E4462013165@downes1-101.dynamic.trincoll.edu>
- X-Xxdate: Sun, 15 Nov 92 02:14:44 GMT
- Sender: usenet@starbase.trincoll.edu (SACM Usenet News)
- Organization: Starving Writers of America (sole member)
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- References: <1992Nov15.234938.12993@starbase.trincoll.edu>
- Date: Mon, 16 Nov 1992 02:12:05 GMT
- Lines: 16
-
- In article <41028@sdcc12.ucsd.edu> Darin Johnson, djohnson@cs.ucsd.edu
- writes:
- >So post the code and let people port it :-)
-
- Have you ever actually built an application? Have you ever spent years
- working on the source code for a game? It's not so easy then to just
- "post the code."
-
- And since Mike is distributing TADS as shareware, why would he want
- everyone to see how he implemented the game? Understand that a lot of
- people could use his algorithms, adjust his parser just a bit, and make
- some of their own modifications, thus completely legally creating their
- own application while doing a third of the work. Does that sound like a
- very inviting proposition to you?
-
- -- Russ
-