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- Newsgroups: comp.sys.amiga.games
- Path: sparky!uunet!email!news
- From: ah@wampum.fml.tuwien.ac.at (Andreas Haleger)
- Subject: Re: 64'er REVS
- Message-ID: <1992Nov17.161057.26857@email.tuwien.ac.at>
- Sender: news@email.tuwien.ac.at
- Nntp-Posting-Host: wampum.fml.tuwien.ac.at
- Organization: Technical University of Vienna
- References: <tg-Zr*Ne0@awaki.toppoint.de>
- Date: Tue, 17 Nov 1992 16:10:57 GMT
- Lines: 26
-
- In article <tg-Zr*Ne0@awaki.toppoint.de> sirawa@awaki.toppoint.de (Ulrich
- Diedrichsen) writes:
- > Hi folks,
- >
- > Is here anybody who has ever played the famous Revs for the 64'er ?
- >
- > Actually I am playing F1GP and now want to know your records for
- the
- > Silverstone circuit in Revs. My best time was 1.24.8 . I think it's a
- > pretty good time. Can anybody beat the time ?
- >
- > I want to know if here is another fan of this great old game.
-
- I loved this game. It was the most realistic car racing simulator I ever
- saw (including F1GP). Sure, the graphics was limited to the 6802 1 Mhz,
- but browsing through a curve was always an adventure. It was much more
- difficult to play than F1GP.
- As far as I remember, my best time in Silverstone was also about 1.24,
- it's too long ago to remember exactly.
- dimmen@hsr.no (Kjetil Dimmen) wrote:
- > If my memory doesn't fail me, the best of the computer cars qualified at
- > about 1:20/1:21, and we never had much trouble of beating them to it.
- I don't remember about the computer cars, but I am pretty sure it's
- impossible to drive 1:21.
-
- == Andreas ==
-